问题描述
我有以下代码:
公共类测试{public static void main(String[] args) 抛出异常 {整数 x = 0;而(x
我们知道他应该只写 x++
或 x=x+1
,但是在 x = x++
上,它应该首先属性 x
到自身,然后增加它.为什么 x
继续以 0
作为值?
--更新
这是字节码:
public class Tests extends java.lang.Object{公共测试();代码:0:aload_01:调用特殊#1;//方法java/lang/Object."":()V4:返回public static void main(java.lang.String[]) 抛出 java.lang.Exception;代码:0:iconst_01:istore_12:iload_13:iconst_34:if_icmpge 227: iload_18: 国际公司 1, 111:istore_112:getstatic #2;//字段 java/lang/System.out:Ljava/io/PrintStream;15: iload_116:invokevirtual #3;//方法java/io/PrintStream.println:(I)V19:转到222:返回}
我会阅读有关说明的内容以尝试理解...
注意:最初我在此答案中发布了 C# 代码以进行说明,因为 C# 允许您传递 int
参数通过 ref
关键字引用.我决定使用第一个 MutableInt
类是我在 Google 上找到的,它近似于 ref
在 C# 中的作用.我真的不知道这是否有助于或伤害了答案.我会说我个人并没有做过那么多的 Java 开发.所以就我所知,可能有更多惯用的方式来说明这一点.
也许如果我们写出一个方法来完成 x++
所做的事情,它会更清楚这一点.
public MutableInt postIncrement(MutableInt x) {int valueBeforeIncrement = x.intValue();x.添加(1);返回新的 MutableInt(valueBeforeIncrement);}
对吧?递增传递的值并返回原始值:这就是后递增运算符的定义.
现在,让我们看看这种行为在您的示例代码中的表现:
MutableInt x = new MutableInt();x = postIncrement(x);
postIncrement(x)
做什么?增量 x
,是的.然后返回增量之前的x
是.然后将此返回值分配给 x
.
因此分配给 x
的值的顺序是 0,然后是 1,然后是 0.
如果我们重写上面的内容可能会更清楚:
MutableInt x = new MutableInt();//x 为 0.MutableInt temp = postIncrement(x);//现在 x 为 1,temp 为 0.x = 温度;//现在 x 又是 0.
您对以下事实的关注:当您将上述赋值左侧的 x
替换为 y
时,您可以看到它首先增加了 x,然后将其归因于 y"让我感到困惑.分配给 y
的不是 x
;它是 以前分配给 x
的值.真的,注入 y
与上面的场景没有什么不同;我们只有:
MutableInt x = new MutableInt();//x 为 0.MutableInt y = new MutableInt();//y 为 0.MutableInt temp = postIncrement(x);//现在 x 为 1,temp 为 0.y = 温度;//y 仍然是 0.
所以很明显:x = x++
实际上不会改变 x 的值.它总是使 x 具有值 x,然后是 x + 1,然后又是 x.
更新:顺便说一下,为了避免您怀疑 x
是否曾经在增量操作"和上面示例中的赋值之间被赋值为 1,我已将它们放在一起一个快速演示来说明这个中间值确实存在",尽管它永远不会在执行线程上看到".
该演示在循环中调用 x = x++;
,同时一个单独的线程不断地将 x
的值打印到控制台.
public class Main {公共静态易失性 int x = 0;公共静态无效主(字符串 [] args){LoopingThread t = new LoopingThread();System.out.println("正在启动后台线程...");t.start();而(真){x = x++;}}}类 LoopingThread 扩展线程 {公共@Override void run() {而(真){System.out.println(Main.x);}}}
以下是上述程序输出的摘录.注意 1 和 0 的不规则出现.
正在启动后台线程...00110000000000101I have the following code:
public class Tests {
public static void main(String[] args) throws Exception {
int x = 0;
while(x<3) {
x = x++;
System.out.println(x);
}
}
}
We know he should have writen just x++
or x=x+1
, but on x = x++
it should first attribute x
to itself, and later increment it. Why does x
continue with 0
as value?
--update
Here's the bytecode:
public class Tests extends java.lang.Object{
public Tests();
Code:
0: aload_0
1: invokespecial #1; //Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]) throws java.lang.Exception;
Code:
0: iconst_0
1: istore_1
2: iload_1
3: iconst_3
4: if_icmpge 22
7: iload_1
8: iinc 1, 1
11: istore_1
12: getstatic #2; //Field java/lang/System.out:Ljava/io/PrintStream;
15: iload_1
16: invokevirtual #3; //Method java/io/PrintStream.println:(I)V
19: goto 2
22: return
}
I'll read about the instructions to try to understand...
Note: Originally I posted C# code in this answer for purposes of illustration, since C# allows you to pass int
parameters by reference with the ref
keyword. I've decided to update it with actual legal Java code using the first MutableInt
class I found on Google to sort of approximate what ref
does in C#. I can't really tell if that helps or hurts the answer. I will say that I personally haven't done all that much Java development; so for all I know there could be much more idiomatic ways to illustrate this point.
Perhaps if we write out a method to do the equivalent of what x++
does it will make this clearer.
public MutableInt postIncrement(MutableInt x) {
int valueBeforeIncrement = x.intValue();
x.add(1);
return new MutableInt(valueBeforeIncrement);
}
Right? Increment the value passed and return the original value: that's the definition of the postincrement operator.
Now, let's see how this behavior plays out in your example code:
MutableInt x = new MutableInt();
x = postIncrement(x);
postIncrement(x)
does what? Increments x
, yes. And then returns what x
was before the increment. This return value then gets assigned to x
.
So the order of values assigned to x
is 0, then 1, then 0.
This might be clearer still if we re-write the above:
MutableInt x = new MutableInt(); // x is 0.
MutableInt temp = postIncrement(x); // Now x is 1, and temp is 0.
x = temp; // Now x is 0 again.
Your fixation on the fact that when you replace x
on the left side of the above assignment with y
, "you can see that it first increments x, and later attributes it to y" strikes me as confused. It is not x
that is being assigned to y
; it is the value formerly assigned to x
. Really, injecting y
makes things no different from the scenario above; we've simply got:
MutableInt x = new MutableInt(); // x is 0.
MutableInt y = new MutableInt(); // y is 0.
MutableInt temp = postIncrement(x); // Now x is 1, and temp is 0.
y = temp; // y is still 0.
So it's clear: x = x++
effectively does not change the value of x. It always causes x to have the values x, then x + 1, and then x again.
Update: Incidentally, lest you doubt that x
ever gets assigned to 1 "between" the increment operation and the assignment in the example above, I've thrown together a quick demo to illustrate that this intermediate value does indeed "exist," though it will never be "seen" on the executing thread.
The demo calls x = x++;
in a loop while a separate thread continuously prints the value of x
to the console.
public class Main {
public static volatile int x = 0;
public static void main(String[] args) {
LoopingThread t = new LoopingThread();
System.out.println("Starting background thread...");
t.start();
while (true) {
x = x++;
}
}
}
class LoopingThread extends Thread {
public @Override void run() {
while (true) {
System.out.println(Main.x);
}
}
}
Below is an excerpt of the above program's output. Notice the irregular occurrence of both 1s and 0s.
Starting background thread... 0 0 1 1 0 0 0 0 0 0 0 0 0 0 1 0 1
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