本文介绍了我怎样才能在图像上引入一个覆盖的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
如何处理图像添加半透明的1x1检查覆盖像C#中的第二个图像。
How can I manipulate images to add a semi-transparent 1x1 checked overlay like the second image in C#?
推荐答案
我可以修改答案,我发布了一段时间了,在代码中创建覆盖。创建覆盖图像之后,我使用了一个的TextureBrush
来填补原始图像的区域。下面代码中的设置创建下面的图像;你可以改变大小和颜色,以满足您的需求。
I was able to modify an answer I posted a while ago and create the overlay in code. After the overlay image is created, I use a TextureBrush
to fill the area of the original image. The settings in the code below created the following image; you can change the size and colors to suit your needs.
// set the light and dark overlay colors
Color c1 = Color.FromArgb(80, Color.Silver);
Color c2 = Color.FromArgb(80, Color.DarkGray);
// set up the tile size - this will be 8x8 pixels, with each light/dark square being 4x4 pixels
int length = 8;
int halfLength = length / 2;
using (Bitmap overlay = new Bitmap(length, length, PixelFormat.Format32bppArgb))
{
// draw the overlay - this will be a 2 x 2 grid of squares,
// alternating between colors c1 and c2
for (int x = 0; x < length; x++)
{
for (int y = 0; y < length; y++)
{
if ((x < halfLength && y < halfLength) || (x >= halfLength && y >= halfLength))
overlay.SetPixel(x, y, c1);
else
overlay.SetPixel(x, y, c2);
}
}
// open the source image
using (Image image = Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\homers_brain.jpg"))
using (Graphics graphics = Graphics.FromImage(image))
{
// create a brush from the overlay image, draw over the source image and save to a new image
using (Brush overlayBrush = new TextureBrush(overlay))
{
graphics.FillRectangle(overlayBrush, new Rectangle(new Point(0, 0), image.Size));
image.Save(@"C:\Users\Public\Pictures\Sample Pictures\homers_brain_overlay.jpg");
}
}
}
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