问题描述
当我使用Graphics2D.rotate()
旋转图像时,显然在角落处留有一些空白.空的角变成透明的.
When I rotate an image using Graphics2D.rotate()
obviously it leaves some empty space in the corners. The empty corners become transparents.
我希望我的程序旋转BufferedImage
并用白色填充其余的空白角.
I want my program to rotate the BufferedImage
and to fill the remaining empty corners with a white color.
我该怎么做?
换句话说,我想在旋转图像的同时为整个图像保留白色背景.
In other words, I want to rotate the image while preserving a white background for the whole image.
这是我的功能:
public BufferedImage rotateImage(BufferedImage image, double degreesAngle) {
int w = image.getWidth();
int h = image.getHeight();
BufferedImage result = new BufferedImage(w, h, image.getType());
Graphics2D g2 = result.createGraphics();
g2.rotate(Math.toRadians(degreesAngle), w/2, h/2);
g2.drawImage(image,null,0,0);
return result;
}
然后我使用此图像将其绘制为透明的JPanel,然后将其添加到JLayeredPane中.
I then use this image to paint it a transparent JPanel, which I later add to a JLayeredPane.
但是,我的图像有透明的角,我想用白色填充它们.
However, my image has transparent corners and I want to fill them with a white color.
推荐答案
您(至少)有两个选择...
You have (at least) two options...
在绘制旋转的图像之前,先绘制BufferedImage
的背景...
Paint the background of the BufferedImage
before you paint the rotated image...
public BufferedImage rotateImage(BufferedImage image, double degreesAngle) {
int w = image.getWidth();
int h = image.getHeight();
BufferedImage result = new BufferedImage(w, h, image.getType());
Graphics2D g2 = result.createGraphics();
g2.setColor(Color.WHITE);
g2.fillRect(0, 0, w, h);
g2.rotate(Math.toRadians(degreesAngle), w/2, h/2);
g2.drawImage(image,null,0,0);
return result;
}
您可以...
在将图像绘制到面板上之前,先绘制图像后面的区域...
You Could...
Paint the area behind the image before you paint it to the panel...
这篇关于BufferedImage旋转,更改生成的背景的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!