问题描述
我正在为公司项目开发JAVA RTP流应用程序,该应用程序应该能够加入多播服务器并接收RTP数据包.后来我使用H264解包器从NAL FU重新创建一个完整的帧(保持附加数据,直到设置了结束位和标记位"为止
I'm developing a JAVA RTP Streaming App for a company project, which should be capable of joining the Multicast Server and receive the RTP Packets.Later I use the H264 Depacketizer to recreate the a complete frame from the NAL FU (Keep append the data until End Bit & Marker Bit set )
我想在Android中解码并显示原始的h264视频字节流,因此,我目前正在使用配置了硬件解码器的MediaCodec类.
I want to decode and display a raw h264 video byte stream in Android and therefore I'm currently using the MediaCodec classes with Hardware Decoder configured.
该应用程序已启动并正在为Jeallybean(API 17)运行.我需要解码的各种分辨率是:
480P at 30/60 FPS
720P/I at 30/60 FPS
1080P/I,速度为30/60 FPS
The Application is Up and running for the Jeallybean (API 17). Various Resolutions which I need to decodes are :
480P at 30/60 FPS
720P/I at 30/60 FPS
1080P/I at 30/60 FPS
最近,由于系统升级,我们正在将应用程序移植到Android L版本5.0.2.我的应用无法播放720p @ 60fps和1080p @ 60fps等高分辨率视频.
Recently, Due to System Upgrade we are porting the App to Android L Version 5.0.2. My App is not capable of playing the high resolutions videos like 720p@60fps and 1080p@60fps.
出于调试目的,我开始将大小从转储文件中的基本H264帧馈送到MediaCodec,并发现视频出现滞后.
我使用的示例视频上有时间戳,并且在渲染视频"中进行1秒所需的实际时间似乎更多.
以下是我的示例代码和指向示例视频的链接
h264视频 https://www.dropbox.com/s/cocjhhovihm8q25/dump60fps .h264?dl = 0
h264 framesize https://www.dropbox.com/s/r146d5zederrne1/dump60fps .size?dl = 0
For the debugging purpose I started feeding the Elementary H264 Frames with size from the dump file to MediaCodec and found out the Video is Lagging.
There are timestamps on the sample video I used and it seems the actual time taken to proceed by 1 sec in Rendered Video is more
Below is my sample code and links to sample video
h264 video https://www.dropbox.com/s/cocjhhovihm8q25/dump60fps.h264?dl=0
h264 framesize https://www.dropbox.com/s/r146d5zederrne1/dump60fps.size?dl=0
这也是我对stackoverflow的问题,请允许我接受错误的代码格式和直接引用.
Also as this is my question on stackoverflow, Please bear with me on Bad code formatting and Direct references.
public class MainActivity extends Activity {
static final String TAG = "MainActivity";
private PlayerThread mPlayer = null;
private static final String MIME_TYPE = "video/avc";
private byte[] mSPSPPSFrame = new byte [3000];
private byte[] sps = new byte[37];
File videoFile = null;
File videoFile1 = null;
TextView tv ;
FileInputStream videoFileStream = null;
FileInputStream videoFileStream1 = null;
int[] tall = null ;
SpeedControlCallback mspeed = new SpeedControlCallback();
int mStreamLen = 0;
FrameLayout game;
RelativeLayout rl ;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//mVideoSurfaceView = (SurfaceView)findViewById(R.id.videoSurfaceView);
setContentView(R.layout.activity_main);
SurfaceView first = (SurfaceView) findViewById(R.id.firstSurface);
first.getHolder().addCallback(new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder surfaceHolder) {
Log.d(TAG, "First surface created!");
}
@Override
public void surfaceChanged(SurfaceHolder surfaceHolder, int i, int i2, int i3) {
Log.d(TAG, "surfaceChanged()");
surfaceHolder.getSurface();
if (mPlayer == null) {
mPlayer = new PlayerThread(surfaceHolder.getSurface());
mPlayer.start();
}
}
@Override
public void surfaceDestroyed(SurfaceHolder surfaceHolder) {
Log.d(TAG, "First surface destroyed!");
}
});
tv = (TextView) findViewById(R.id.textview);
videoFile = new File("/data/local/tmp/dump60fps.h264");
videoFile1 = new File("/data/local/tmp/dump60fps.size");
}
private class PlayerThread extends Thread {
private Surface surface;
public PlayerThread(Surface surface) {
this.surface = surface;
}
@Override
public void run() {
try {
decodeVideo(0, 1920,1080, 50, surface);
} catch (IOException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
} catch (Throwable e) {
e.printStackTrace();
}
}
}
private void decodeVideo(int testinput, int width, int height,
int threshold, Surface surface) throws Throwable {
MediaCodec codec = null;
MediaFormat mFormat;
final long kTimeOutUs = 10000;
MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
boolean sawInputEOS = false;
boolean sawOutputEOS = false;
MediaFormat oformat = null;
int errors = -1;
long presentationTimeUs = 0L;
boolean mVideoStart = false;
byte[] byteArray = new byte[65525*5*3];
int i;
int sizeInBytes = 0, index, sampleSize = 0;
try {
byte[] bytes = new byte[(int) videoFile1.length()];
FileInputStream fis = new FileInputStream(videoFile1);
fis.read(bytes);
fis.close();
String[] valueStr = new String(bytes).trim().split("\\s+");
tall = new int[valueStr.length];
mStreamLen = valueStr.length;
Log.e(TAG, "++++++ Total Frames ++++++"+mStreamLen);
for ( i = 0; i < valueStr.length; i++) {
tall[i] = Integer.parseInt(valueStr[i]);
}
} catch (IOException e1) {
e1.printStackTrace();
}
index =1;
try {
videoFileStream = new FileInputStream(videoFile);
} catch (FileNotFoundException e1) {
e1.printStackTrace();
}
System.currentTimeMillis();
if (mVideoStart == false) {
try {
sizeInBytes = videoFileStream.read(mSPSPPSFrame, 0,37);
Log.e(TAG, "VideoEngine configure ."+sizeInBytes);
//for (i = 0 ; i < sizeInBytes; i++){
// Log.e(TAG, "VideoEngine ."+mSPSPPSFrame[i]);}
} catch (IOException e1) {
e1.printStackTrace();
}
sampleSize = sizeInBytes;
index++;
index++;
mFormat = MediaFormat.createVideoFormat(MIME_TYPE, 1920,1080);
mFormat.setByteBuffer("csd-0", ByteBuffer.wrap( mSPSPPSFrame,0, sizeInBytes));
codec = MediaCodec.createDecoderByType(MIME_TYPE);
codec.configure(mFormat, surface /*surface*/ , null /* crypto */, 0 /* flags */);
codec.start();
codec.getInputBuffers();
codec.getOutputBuffers();
}
// index = 0;
while (!sawOutputEOS && errors < 0) {
if (!sawInputEOS) {
int inputBufIndex = codec.dequeueInputBuffer(kTimeOutUs);
//Log.d(TAG, String.format("Archana Dqing the input buffer with BufIndex #: %d",inputBufIndex));
if (inputBufIndex >= 0) {
ByteBuffer dstBuf = codec.getInputBuffers()[inputBufIndex];
/*
* Read data from file and copy to the input ByteBuffer
*/
try {
sizeInBytes = videoFileStream.read(byteArray, 0,
tall[index] /*+ 4*/);
sampleSize = tall[index]/*+ 4*/;
index++;
} catch (IOException e) {
e.printStackTrace();
}
if (sizeInBytes <= 0) {
codec.queueInputBuffer(
inputBufIndex,
0 /* offset */,
0,
presentationTimeUs,
MediaCodec.BUFFER_FLAG_END_OF_STREAM );
sawInputEOS = true;
}
else {
dstBuf.put(byteArray, 0, sizeInBytes);
if (mVideoStart == false) mVideoStart = true;
codec.queueInputBuffer(
inputBufIndex,
0 /* offset */,
sampleSize,
presentationTimeUs,
mVideoStart ? 0:MediaCodec.BUFFER_FLAG_CODEC_CONFIG );
//Log.d(TAG, String.format(" After queueing the buffer to decoder with inputbufindex and samplesize #: %d ,%d ind %d",inputBufIndex,sampleSize,index));
}
}
}
int res = codec.dequeueOutputBuffer(info, kTimeOutUs);
//Log.d(TAG, String.format(" Getting the information about decoded output buffer flags,offset,PT,size #: %d %d %d %d",info.flags,info.offset,info.presentationTimeUs,info.size));
//Log.d(TAG, String.format(" Getting the output of decoder in res #: %d",res));
if (res >= 0) {
int outputBufIndex = res;
//Log.d(TAG, "Output PTS "+info.presentationTimeUs);
//mspeed.preRender(info.presentationTimeUs);
//mspeed.setFixedPlaybackRate(25);
codec.releaseOutputBuffer(outputBufIndex, true /* render */);
//Log.d(TAG, String.format(" releaseoutputbuffer index= #: %d",outputBufIndex));
if ((info.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
Log.d(TAG, "saw output EOS.");
sawOutputEOS = true;
}
} else if (res == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
codec.getOutputBuffers();
Log.d(TAG, "output buffers have changed.");
} else if (res == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
oformat = codec.getOutputFormat();
Log.d(TAG, "output format has changed to " + oformat);
}
}
codec.stop();
codec.release();
this.finish();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
}
推荐答案
上述示例测试有几种解决方法.
There are couples of workaround to problem with the above sample test.
- 我没有一次向解码器Inout馈入一整帧,而是一次馈入了一个NAL单元.但是,播放速度仍然很慢,无法匹配60FPS
- Google已将Surface BufferQueue的实现从异步更改为同步.因此,当我们调用MediaCodec.dequeueBuffer来获取解码数据时,服务器端(SurfaceTexture :: dequeueBuffer)将等待缓冲区排队,而客户端等待该操作,以使SurfaceTextureClient :: dequeueBuffer不会返回,直到在服务器端实际将缓冲区排队为止.与在异步模式下一样,将分配一个新的GraphicBuffer.
这篇关于在Android Lollipop 5.0.2上缓慢进行H264 1080P @ 60fps解码的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!