本文介绍了无效的表达式术语')'_的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
嘿所有人
有错误我找不到问题这里是代码。
使用UnityEngine;
$
公共类< g class =" gr_ gr_121 gr-alert gr_gramm gr_inline_cards gr_run_anim样式multiReplace"数据-GR-ID =" 121" id =" 121">移动:< / g> MonoBehaviour {
$
&NBSP;公共转换目标;
&NBSP; public float smoothSpeed = 0.125f;
&NBSP;公共Vector3抵消;
&NBSP; void FixedUpdate()
&NBSP; {
&NBSP; &NBSP; &NBSP; Vector3 despriedPostion = target.position + offset;
&NBSP; &NBSP; &NBSP; Vector3 smoothPostion = Vector3.Lerp(transform.position,despriedPostion,);
&NBSP; &NBSP;
&NBSP; &NBSP; &NBSP; transform.position = smoothPostion;
&NBSP; &NBSP; &NBSP; transform.LookAt(target);
&NBSP; }
}
解决方案
Hey Everyone
There is the error I can not find the problem here is the code.
using UnityEngine;
public class <g class="gr_ gr_121 gr-alert gr_gramm gr_inline_cards gr_run_anim Style multiReplace" data-gr-id="121" id="121">Move :</g> MonoBehaviour {
public Transform target;
public float smoothSpeed = 0.125f;
public Vector3 offset;
void FixedUpdate()
{
Vector3 despriedPostion = target.position + offset;
Vector3 smoothPostion = Vector3.Lerp(transform.position, despriedPostion,);
transform.position = smoothPostion ;
transform.LookAt(target);
}
}
解决方案
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