本文介绍了如何渲染QGraphicsScene的一部分并将其保存为图像文件PyQt5的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

假设我将加载的图像中的 QGraphicsPixmapItem 添加到 QGraphicsScene.假设我将在场景中添加几个 QGraphicsPolygonItem.我如何将场景的一部分渲染为全尺寸图像,其中多边形不在空白区域,并保存这个区域作为图像文件.强>

Suppose I have QGraphicsPixmapItem from loaded image which is added to QGraphicsScene. And suppose I'll add several QGraphicsPolygonItem's on scene. How I can render a part of the scene as full-size image both with polygons that are not in blank area and save this area as image file.

class ImageView(QtWidgets.QGraphicsView):

    def __init__(self, parent):
        super(ImageView, self).__init__(parent)
        self.setFocus()
        self._zoom = 0
        self._empty = True
        self.scene = QtWidgets.QGraphicsScene(self)
        self._image = QGraphicsPixmapItem()
        self.scene.addItem(self._image)
        self.setScene(self.scene)

        # some other actions
        foo()

    def fitInView(self):
        # custom fit in view and scaling
        bar()


    # some other methods

class MainWindow(QtWidgets.QWidget):
    def __init__(self):
        self.viewer = ImageView(self)
        foo()

    def _save_image(self):
        # method that I need to implement
        pass

推荐答案

未测试,但使用 QGraphicsScene::render 你应该能够做类似的事情......

Untested, but using QGraphicsScene::render you should be able to do something like...

def _save_image(self):

    # Get region of scene to capture from somewhere.
    area = get_QRect_to_capture_from_somewhere()

    # Create a QImage to render to and fix up a QPainter for it.
    image = QImage(area.size(), QImage.Format_ARGB32_Premultiplied)
    painter = QPainter(image)

    # Render the region of interest to the QImage.
    self.scene.render(painter, image.rect(), area)
    painter.end()

    # Save the image to a file.
    image.save("capture.png")

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07-31 14:38