问题描述
我的帖子后:我需要关联:
•信号 clicked()
当我点击 qCheckBox
到我的函数 cliqueCheckBox(QTableWidget * monTab,int ligne,QCheckBox * pCheckBox)
为了这样做,我必须使用 QSignalMapper
,经过两个小时的努力来了解它是如何工作,我可以'我有一个很好的结果,这里是我所做的代码,这显然是错误的:
QSignalMapper * m_sigmapper = new QSignalMapper ;
QObject :: connect(pCheckBox,SIGNAL(mapped(QTableWidget *,int,QCheckBox *)),pCheckBox,SIGNAL(clicked
QObject :: connect(this,SIGNAL(clicked()),this,SLOT(cliqueCheckBox(QTableWidget * monTab,int ligne,QCheckBox * pCheckBox)));
m_sigmapper-> setMapping(pCheckBox,(monTab,ligne,pCheckBox));
QObject :: connect(m_sigmapper,SIGNAL(clicked()),this,SLOT(cliqueCheckBox(QTableWidget * monTab,int ligne,QCheckBox * pCheckBox)));你可以向我解释一下,如何 QSignalMapper
$ b
QSignalMapper
类收集一组无参数信号,并使用与发送信号的对象相对应的整数,字符串或窗口小部件参数重新发射它们。因此,您可以有一个:
QSignalMapper * mapper = new QSignalMapper(this);
QObject :: connect(mapper,SIGNAL(QWidget *)),this,SLOT(mySlot ));
对于每个按钮,您可以连接 信号到
map()
插槽 QSignalMapper
并使用setMapping添加映射当从一个按钮发出 clicked()
时,发出信号映射(QWidget *)
:
QPushButton * but = new QPushButton(this);
QObject :: connect ),mapper,SLOT(map()));
mapper-> setMapping(but,but);
b $ b
这种方式每当你点击一个按钮,映射器的映射(QWidget *)
信号发射包含窗口小部件作为参数。
After my post here : Associate signal and slot to a qcheckbox create dynamically I need to associate :
• The signal clicked()
when I click on a qCheckBox
to my function cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)
To do so, I have to use QSignalMapper
, after two hours of trying to understand how it works, I can't have a good result, here's the code I make, this is obviously wrong :
QSignalMapper *m_sigmapper = new QSignalMapper(this);
QObject::connect(pCheckBox, SIGNAL(mapped(QTableWidget*,int, QCheckBox*)), pCheckBox, SIGNAL(clicked()));
QObject::connect(this, SIGNAL(clicked()), this, SLOT(cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)));
m_sigmapper->setMapping(pCheckBox, (monTab,ligne, pCheckBox));
QObject::connect(m_sigmapper, SIGNAL(clicked()),this, SLOT(cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)));
Can you explain to me, how QSignalMapper
works ? I don't really understand what to associate with :(
QSignalMapper
class collects a set of parameterless signals, and re-emits them with integer, string or widget parameters corresponding to the object that sent the signal. So you can have one like:
QSignalMapper * mapper = new QSignalMapper(this);
QObject::connect(mapper,SIGNAL(mapped(QWidget *)),this,SLOT(mySlot(QWidget *)));
For each of your buttons you can connect the clicked()
signal to the map()
slot of QSignalMapper
and add a mapping using setMapping so that when clicked()
is signaled from a button, the signal mapped(QWidget *)
is emitted:
QPushButton * but = new QPushButton(this);
QObject::connect(but, SIGNAL(clicked()),mapper,SLOT(map()));
mapper->setMapping(but, but);
This way whenever you click a button, the mapped(QWidget *)
signal of the mapper is emitted containing the widget as a parameter.
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