问题描述
Protobuf-net中存在AsReference选项,并且BinaryFormatter是图形序列化程序"一词使我认为BinaryFormatter不维护引用,而是为每个对象进行了复制.
The existence of AsReference option in Protobuf-net and the word that BinaryFormatter is a "graph serializer" lead me to assume that BinaryFormatter does not maintain references and that it makes a copy of every object.
但是我做了一些测试,发现即使在递归引用中,单个BinaryFormatter Serialize()或Deserialize()调用中的所有引用也都得到了维护.
But I did some tests and found out that all references in a single BinaryFormatter Serialize() or Deserialize() call are maintained even for recursive referencing.
我可以确认BinaryFormatter确实维护引用吗?与Protobuf-net有何不同?好像我对图形序列化"的理解不正确?我还要注意什么?
Can I confirm that BinaryFormatter does indeed maintain references? How is this different from Protobuf-net? Seems like I understand "graph serialization" incorrectly? What else should I look out for?
谢谢.
推荐答案
tl; dr;版本-BinaryFormatter
始终保留引用.
tl;dr; version - BinaryFormatter
always preserves references.
BinaryFormatter
是图形序列化器"的事实与它保留引用"同义,因为需要 才能精确地复制图形.替代方法是 tree 序列化程序(其中最多 ; XmlSerializer
,DataContractSerializer
(未启用特定选项),JavascriptSerializer
和不带AsReference
的protobuf-net都是基于树的.树序列化器通常不会保留引用(除非它们起作用了一些技巧,即如果启用全图模式或Protobuf-net使用AsReference
进行操作,则DataContractSerializer
会做什么).树序列化器(未启用伏都教)倾向于与递归模型一起混乱,这使得它们很容易被发现.
The fact that BinaryFormatter
is a "graph serializer" is synonymous with "it preserves references", since that is required to accurately reproduce a graph. The alternative is a tree serializer (which is most of them; XmlSerializer
, DataContractSerializer
(without a particular option enabled), JavascriptSerializer
and protobuf-net without AsReference
are all tree-based). Tree serializers do not generally preserve references (unless they work some tricks, i.e. what DataContractSerializer
does if you enable full-graph mode, or protobuf-net does with AsReference
). Tree serializers (without voodoo enabled) tend to explode in a mess with a recursive model, which makes them easy to spot.
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