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问题描述

限时删除!!

我在App Store上有一个应用程序,我已经多次确定选择了iPhone:应用程序>目标>常规>部署信息>设备> iPhone

I have an app on the App Store and I've made sure several times that iPhone is selected in: App > Target > General > Deployment Info > Devices > iPhone

..而不是Universal或iPad。

..rather than Universal or iPad.

每当应用程序获得批准时它仍然显示iPad支持,如何完全禁用iPad支持,因为上述解决方案不起作用?

It appears every time the app is approved it still says iPad supported, how can I disable iPad support completely since the above "solution" doesn't work?

推荐答案

使它们仅适用于iPhone不会让iPad 使用它们。想象一下这个危机:在第一个 iPad发布时,应用程序是如何进入商店的,因为它们是专为iPhone设计的?开发人员有一些选择:

Making them "Just for iPhone" doesn't let iPads not use them. Imagine this bit of a crisis: on the first iPad's release, how did apps get on the store, since they were designed for iPhone? Developers had some options:


  • 制作HD或iPad版本。这包括重做整个用户界面所以它适合更大的屏幕。

  • 什么都不做。 iPad会得到应用程序的iPhone版本,但它们只是,你可以猜猜,超大的iPhone应用程序。

  • Make an "HD" or "iPad" version. This involved redoing the entire UI so it would fit on the bigger screen.
  • Do nothing. The iPad's would get the iPhone version of the app, but they would just be, as you can guess, oversized iPhone apps.

几年后,还有另一种选择:

After a couple years, there was another option:


  • 制作一个通用应用。这允许两个用户界面,无论是大型还是小型,视网膜和1倍规模设备,都是捆绑在同一个Bundle中。 (嘿,捆绑双关语。)旁边的Puns,这允许像Facebook这样的应用程序在iPad,iPhone 3GS,iPhone 4,iPhone 5,iPhone 6,未来的iPhone芝士汉堡双层7+以及其他所有内容上运行必须重拍整个应用。

  • Make a "universal" app. This allowed both UI's, both big and small, retina and 1x scale devices, to be "bundled" together in the same Bundle. (heh, bundle pun.) Puns aside, this allowed for apps like "Facebook" to run on iPad, iPhone 3GS, iPhone 4, iPhone 5, iPhone 6, the future iPhone cheeseburger double-decker 7+, and everything else, without having to remake the entire app.

在安德里亚提到的iPad上,它运行在iPhone模拟器模式。这使得微小的屏幕可以在微小的屏幕尺度上呈现,而且由于iPad的尺寸是iPhone的两倍,因此它为iPad提供了一个2x按钮来放大它并使UI更大。

On the iPad, as mentioned by Andrea, it runs in an "iPhone Simulator" mode. This makes the tiny screen be rendered in the tiny screen scale, and, since iPad is over twice the size of the iPhone, it gave the iPad a "2x" button to zoom it in and make the UI bigger.

这就像为iPhone 4 Plus上运行的iPhone 4设计的应用程序。

It's like an app designed for iPhone 4 running on an iPhone 6 Plus.

iPhone 4渲染的东西为960x720横向或720x960肖像,iPhone 6 Plus的显示屏要大得多。为了适应,它会对内容进行letterbox并自动进行缩放。

The iPhone 4 renders stuff at 960x720 landscape or 720x960 portrait, and iPhone 6 Plus's display is much bigger. To accommodate, it letterboxes the content and scales it up automatically.

这篇关于appite上的应用程序在iPhone系列设置时有iPad支持吗?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

1403页,肝出来的..

09-06 20:47