问题描述
我试图在Xamarin Studio的Xamarin.iOS项目中拥抱PCL的新乐趣.我为项目创建了PCL核心"库,并添加了 Splat ( v0.3.4 )通过NuGet.然后,在一个耗时的iOS项目中,我引用了我的核心库.一旦这样做,就会出现一些编译错误.
I'm trying to embrace the new PCL fun on a Xamarin.iOS project in Xamarin Studio. I created a PCL "Core" library for my project and added Splat (v0.3.4) via NuGet. Then, in a consuming iOS project, I reference my core library. Once I do that, a couple compile errors show up.
其中之一:
Error CS0012: The type `System.Drawing.PointF' is defined in an assembly that is not referenced. Consider adding a reference to assembly `Splat.Portable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (CS0012)
多个:
Error CS0029: Cannot implicitly convert type `System.Drawing.PointF [monotouch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=84e04ff9cfb79065]' to `System.Drawing.PointF [Splat.Portable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]' (CS0029)
自v0以来,出现在向Splat的拉动请求中似乎已解决了此问题.3.4命中NuGet.跟随那里的注释,我在iOS项目中添加了对Splat.Portable.dll
的引用.当我这样做时,编译错误会更改为抱怨太多类型定义.
It looks like this was addressed in an pull request to Splat that landed since v0.3.4 hit NuGet. Following along with the notes there, I added a reference to Splat.Portable.dll
to the iOS project. When I do, the compile errors change up to complain about too many type definitions.
Error CS0433: The imported type `System.Drawing.RectangleF' is defined multiple times (CS0433)
Error CS0433: The imported type `System.Drawing.PointF' is defined multiple times (CS0433)
是否可以使用Xamarin Studio 4.2.1(Xamarin.iOS 7.0.4.209)和Splat 0.3.4来解决这些错误,还是我需要使用其类型转发功能来构建最新的代码?
Is it possible to work around these errors using Xamarin Studio 4.2.1 (Xamarin.iOS 7.0.4.209), and Splat 0.3.4 or do I need to build the latest code with its type-forwarding awesomeness?
推荐答案
是的,明天我将构建新版本的Splat,但从源代码构建也将解决此问题.
Yep, I'll build a new release of Splat tomorrow'ish, but building from source will also solve this.
Splat 1.0已发布,其中包含针对此错误的修复程序
Splat 1.0 is live and contains the fix for this bug
这篇关于Xamarin.iOS上的Splat [0.3.4]:RectangleF和PointF的问题的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!