本文介绍了iOS PencilKit 未在 PKCanvasView 上绘图的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
在 iOS 模拟器中,我按照基本步骤将 PencilKit 包含到我的视图控制器中.我在 UI 中获得了 toolKit 但无法绘制.. 不确定我在这里遗漏了什么.分享我尝试过的代码.
In iOS Simulator, I've followed the basic steps to include PencilKit into my view controller. I got the toolKit in the UI but couldn't draw.. Not sure what I'm missing here. Sharing my code which I tried.
import UIKit
import PencilKit
class DrawingBoardViewController: UIViewController {
@IBOutlet weak var canvasView: PKCanvasView!
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setupCanvasView()
}
func setupCanvasView() {
let toolPicker = PKToolPicker.init()
toolPicker.setVisible(true, forFirstResponder: canvasView)
toolPicker.addObserver(canvasView)
toolPicker.isRulerActive = false
canvasView.isOpaque = true
canvasView.becomeFirstResponder()
canvasView.drawingPolicy = .anyInput
}
}
请让我知道我在这里遗漏了什么..
Kindly let me know what I'm missing here..
推荐答案
这应该可以解决您的问题:
This should fix your issue:
import UIKit
import PencilKit
class DrawingBoardViewController: UIViewController {
@IBOutlet weak var canvasView: PKCanvasView!
let toolPicker = PKToolPicker.init()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setupCanvasView()
}
func setupCanvasView() {
toolPicker.setVisible(true, forFirstResponder: canvasView)
toolPicker.addObserver(canvasView)
toolPicker.isRulerActive = false
canvasView.isOpaque = true
canvasView.becomeFirstResponder()
canvasView.drawingPolicy = .anyInput
}
}
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