本文介绍了错误:使用默认值的x86的CPU意外变体:x86的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
在尝试执行我的项目后尝试在android studio 2.3.1
中创建一个简单的数学游戏时,该应用会在模拟器中关闭并发出警告;
While trying to create a simple math game in android studio 2.3.1
after trying to execute my project, the app closes in emulator and gives warnings;
5-17 06:52:14.573 3088-3088/com.example.hp.game W/art: Unexpected CPU variant for X86 using defaults: x86
05-17 06:52:14.744 3088-3088/com.example.hp.game W/System: ClassLoader referenced unknown path: /data/app/com.example.hp.game-1/lib/x86
05-17 06:52:14.877 3088-3104/com.example.hp.game W/OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
我试图解决问题,但是我不明白为什么会出现这些警告以及如何解决它们!
And I tried solving the problem, but I do not understand why these warnings come up and how to fix them!
推荐答案
// Verify that variant is known.
bool known_variant = FindVariantInArray(x86_known_variants, arraysize(x86_known_variants),
variant);
if (!known_variant && variant != "default") {
LOG(WARNING) << "Unexpected CPU variant for X86 using defaults: " << variant;
}
x86_known_variants
的定义是
static constexpr const char* x86_known_variants[] = {
"atom",
"sandybridge",
"silvermont",
"kabylake",
};
如果您的仿真器或设备是x86_64
或x86
,您将看到此警告,可以忽略此警告.
If your emulators or devices are x86_64
or x86
you will see this warning which can be ignored.
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