问题描述
似乎有关于两个参数大小和计数的fwrite的目的(很多困惑)。我试图找出这将是更快 -
There seems to be a lot of confusion regarding the purpose of the two arguments 'size' and 'count' in fwrite(). I am trying to figure out which will be faster -
fwrite(source, 1, 50000, destination);
或
fwrite(source, 50000, 1, destination);
这是在我的code一个重要的决定,因为这命令将被执行的次数以百万计。
This is an important decision in my code as this command will be executed millions of times.
现在,我可以跳到测试,并使用其中一个给了更好的结果,但问题是,code适用于多种平台。
Now, I could just jump to testing and use the one which gives better results, but the problem is that the code is intended for MANY platforms.
因此,
-
我怎样才能得到一个明确的答案,这是跨平台更好?
How can I get a definitive answer to which is better across platforms?
FWRITE()的意志实现逻辑从平台而异?
Will implementation logic of fwrite() vary from platform to platform?
我知道有类似的问题(What是FREAD / FWRITE回吐大小的基本原理和计算作为参数?,),但明白这是关于同一个问题不同的问题。类似的问题的答案,请不要在此情况下,就足够了。
I realize there are similar questions (What is the rationale for fread/fwrite taking size and count as arguments?, Performance of fwrite and write size) but do understand that this is a different question regarding the same issue. The answers in similar questions do not suffice in this case.
推荐答案
性能不应该依赖于任何一种方式,因为任何人实施FWRITE会成倍大小和数量的多少来确定I / O的事情。
The performance should not depend on either way, because anyone implementing fwrite would multiply size and count to determine how much I/O to do.
这是由FreeBSD的libc实现 fwrite.c
,这在其全部读取例证(包括省略指令):
This is exemplified by FreeBSD's libc implementation of fwrite.c
, which in its entirety reads (include directives elided):
/*
* Write `count' objects (each size `size') from memory to the given file.
* Return the number of whole objects written.
*/
size_t
fwrite(buf, size, count, fp)
const void * __restrict buf;
size_t size, count;
FILE * __restrict fp;
{
size_t n;
struct __suio uio;
struct __siov iov;
/*
* ANSI and SUSv2 require a return value of 0 if size or count are 0.
*/
if ((count == 0) || (size == 0))
return (0);
/*
* Check for integer overflow. As an optimization, first check that
* at least one of {count, size} is at least 2^16, since if both
* values are less than that, their product can't possible overflow
* (size_t is always at least 32 bits on FreeBSD).
*/
if (((count | size) > 0xFFFF) &&
(count > SIZE_MAX / size)) {
errno = EINVAL;
fp->_flags |= __SERR;
return (0);
}
n = count * size;
iov.iov_base = (void *)buf;
uio.uio_resid = iov.iov_len = n;
uio.uio_iov = &iov;
uio.uio_iovcnt = 1;
FLOCKFILE(fp);
ORIENT(fp, -1);
/*
* The usual case is success (__sfvwrite returns 0);
* skip the divide if this happens, since divides are
* generally slow and since this occurs whenever size==0.
*/
if (__sfvwrite(fp, &uio) != 0)
count = (n - uio.uio_resid) / size;
FUNLOCKFILE(fp);
return (count);
}
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