问题描述
问题发生在
Element element = it.next();
包含该行的这段代码位于 OnTouchEvent
And this code which contains that line, is inside of an OnTouchEvent
for (Iterator<Element> it = mElements.iterator(); it.hasNext();){
Element element = it.next();
if(touchX > element.mX && touchX < element.mX + element.mBitmap.getWidth() && touchY > element.mY
&& touchY < element.mY + element.mBitmap.getHeight()) {
//irrelevant stuff..
if(element.cFlag){
mElements.add(new Element("crack",getResources(), (int)touchX,(int)touchY));
element.cFlag = false;
}
}
}
所有这些都在 synchronized(mElements)
中,其中 mElements
是一个 ArrayList
All of this is inside synchronized(mElements)
, where mElements
is an ArrayList<Element>
当我触摸一个Element
时,它可能会激活cFlag
,这将创建另一个具有不同属性的Element
,它会从屏幕上掉下来并在不到一秒的时间内摧毁自己.这是我创建粒子效果的方式.我们可以称之为粒子"crack
,就像构造函数中的String参数一样.
When I touch an Element
, it may activate cFlag
, which will create another Element
with different properties, which will fall off the screen and destroy itself in less than a second. It's my way of creating particle effects. We can call this "particle" crack
, like the String parameter in the constructor.
这一切正常,直到我添加另一个主要的 Element
.现在我在屏幕上同时有两个 Element
,如果我触摸最新的 Element
,它工作正常,并启动粒子.
This all works fine until I add another main Element
. Now I have two Elements
on the screen at the same time, and if I touch the newest Element
, it works fine, and launches the particles.
但是,如果我在旧的 Element
上触摸并激活 cFlag
,则会出现异常.
However, if I touch and activate cFlag
on the older Element
, then it gives me the exception.
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): FATAL EXCEPTION: main
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): java.util.ConcurrentModificationException
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at java.util.ArrayList$ArrayListIterator.next(ArrayList.java:573)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.Juggle2.Panel.onTouchEvent(Panel.java:823)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.view.View.dispatchTouchEvent(View.java:3766)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1767)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1119)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.app.Activity.dispatchTouchEvent(Activity.java:2086)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1751)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.view.ViewRoot.handleMessage(ViewRoot.java:1785)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.os.Handler.dispatchMessage(Handler.java:99)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.os.Looper.loop(Looper.java:123)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at android.app.ActivityThread.main(ActivityThread.java:4627)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at java.lang.reflect.Method.invokeNative(Native Method)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at java.lang.reflect.Method.invoke(Method.java:521)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:893)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:651)
07-28 15:36:59.815: ERROR/AndroidRuntime(4026): at dalvik.system.NativeStart.main(Native Method)
我怎样才能做到这一点?
How can I make this work?
推荐答案
ConcurrentModificationException 当您在使用 Iterator
遍历列表时修改列表(通过添加或删除元素).
ConcurrentModificationException occurs when you modify the list (by adding or removing elements) while traversing a list with Iterator
.
试试
List<Element> thingsToBeAdd = new ArrayList<Element>();
for(Iterator<Element> it = mElements.iterator(); it.hasNext();) {
Element element = it.next();
if(...) {
//irrelevant stuff..
if(element.cFlag){
// mElements.add(new Element("crack",getResources(), (int)touchX,(int)touchY));
thingsToBeAdd.add(new Element("crack",getResources(), (int)touchX,(int)touchY));
element.cFlag = false;
}
}
}
mElements.addAll(thingsToBeAdd );
此外,您应该按照 Jon 的建议考虑对每个循环进行增强.
Also you should consider enhanced for each loop as Jon suggested.
这篇关于并发修改异常:添加到 ArrayList的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!