问题描述
我想为iPhone开发一款游戏。对于iPhone的2D游戏开发,其中一个会更好的长期.... Sparrow或Cocos2D?我看到有一个关于Sparrow框架的稀缺文档,但Sparrow论坛说,与Cocos2D相比,在Sparrow开发游戏更容易。所以,我应该从哪里开始?
I want to develop a game for iPhone. For 2D game development in iPhone which one of these would be better in the long run....Sparrow or Cocos2D? I've seen that there is a scarce documentation for Sparrow framework but Sparrow forum says it is easier to develop games in Sparrow as compared to Cocos2D. So, where should i start with?
推荐答案
Cocos2d是完全开发的,有几本书和论坛学科。我不知道太多关于麻雀。 简单是一个相对术语。如果我是你,学习cocos2d。
Cocos2d is thoroughly developed, and there are several books and a myriad of forums on the subject. I don't know too much about Sparrow. "Easy" is a relative term. If I were you, learn cocos2d.
编辑,因为有这个问题,有苹果的SpriteKit和我建立的游戏引擎。
since this question was asked, there's Apple's SpriteKit and a game engine I've built called MBTileParser.
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