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问题描述

当用户执行某项操作(在这种情况下,在StackPanel上进行触摸)时,我需要启动某种计时器(可能是在WPF中工作时为DispatcherTimer),并且如果在一定的时间内再次发生另一次触摸,然后我会调用一个方法.您可能会猜到-这是实现双击功能.

When the user does something (touch on a StackPanel, in this case), I need to begin a timer of some sort (probably DispatcherTimer as I'm working in WPF) and if another touch happens again within a certain amount of time then I'll call a method. As you can probably guess - this is to implement a double-tap functionality.

我假设实现此目标的最佳方法是使用线程(即子线程增加时间跨度,只要再次触摸StackPanel即可由主线程检查该时间跨度?)

I'm assuming the best way to achieve this is through using threads (i.e. a child thread to increment a timespan which can be checked by the Main thread any time the StackPanel is touched again?)

谢谢

推荐答案

您无需启动另一个线程即可执行此操作.

You do not need to start another thread to do this.

只需记下第一次敲击发生的时间,然后使用它即可.然后,您可以通过从当前时间中减去该时间来计算时间跨度:

Just take a timestamp of when the first tap happened and use this. You can then calculate the timespan by subtracting this time from the current time:

private DateTime _lastTap;
public void TapHandler()
{
  DateTime now = DateTime.UtcNow;
  TimeSpan span = now - lastTap;
  _lastTap = now;
  if (span < TimeSpan.FromSeconds(1)) {...}
}

或者,按照@DannyVarod的建议,您可以使用Stopwatch达到相同的结果(但计时更准确):

Alternatively, as suggested by @DannyVarod, you can use a Stopwatch to achieve the same result (but with more accurate timing):

private Stopwatch _stopwatch = new Stopwatch();
public void TapHandler()
{
  TimeSpan elapsed = _stopwatch.Elapsed;
  _stopwatch.Restart();
  if (elapsed < TimeSpan.FromSeconds(1)) {...}
}

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08-20 06:27