本文介绍了使用 wmode=“transparent"、“opaque"或“window"之间的区别对于网页上的嵌入对象的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

当使用 标记嵌入 Flash 对象时,有一个名为 wmode 的属性.似乎在大多数情况下,wmode="transparent"wmode="opaque" 相同,因为 Flash 实际上没有任何透明颜色,因此将显示底部 HTML 元素.因此,opaque 应该比 transparent 更快,因为它需要较少的透明度处理,但大多数时候我看到 Flash 对象嵌入了 transparent 而不是 opaque.

when embedding a Flash object with the <object> and <embed> tag, there is an attribute called wmode. It seems that most of the time, wmode="transparent" is the same as wmode="opaque" as the Flash doesn't actually have any transparent color so that the bottom HTML element is to be shown. As a result, opaque should be faster than transparent since it requires less processing for transparency, yet most of the time i see Flash object embedded with transparent instead of opaque.

opaque 以便其他 HTML 元素不会被 Flash 对象覆盖(例如弹出额外子菜单的菜单项不会被 Flash 对象覆盖)Flash 对象).

opaque is needed so that other HTML element won't be covered up by the Flash object (such as a menu item that pops up an extra sub-menu won't be covered up by the Flash object).

顺便说一下,wmodeopaquetransparentwindow 有正式的文档吗?我只能找到描述它的博客,但找不到正式的文档.谢谢.

By the way, is there formal documentation for wmode's opaque, transparent, and window? I was only able to find blogs that describe it but not the formal documentation. thanks.

推荐答案

这里有一些弱的 adobe 文档关于不同的 flash 9 wmode 设置.

Here is some weak adobe documentation on different flash 9 wmode settings.

adobe bug trac 中有关 wmode 透明的注意事项.

A note of caution on wmode transparent is here in the adobe bug trac.

Flash 10 新增了两个新的 wmode:gpu 和 direct.请参阅 Adobe 知识关于 wmode 的基础.

And new for flash 10, are two new wmodes: gpu and direct. Please refer to Adobe Knowledge Base about wmode.

这篇关于使用 wmode=“transparent"、“opaque"或“window"之间的区别对于网页上的嵌入对象的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-18 18:36