本文介绍了哪里可以得到比较Papervision3D的名单VS Away3D中?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

所以,我知道,PV3D看起来很死。但它被记录在互联网上要好得多。所以,我决定向发展我的产品使用旧的,但良好的PV3D引擎。时间的推移,所以我打算将它移植迟早要Away3D中。所以,我需要的东西,在Away3D中,我在PV3D艾利不是列表。和generall使用diffrencies的列表(使用摄像机,视口等)。因此,从哪里得到比较Papervision3D的名单VS Away3D中,或可以任何​​一个,请在这里写下来?

So I know that PV3d looks quite dead. But it is documented over the internet much better. So I decided to develope my product using old but good PV3d engine. Time goes on so I plan to port it sooner or later to Away3d. So I need a list of things that aere not in Away3d that I have in PV3d. And a list of generall use diffrencies (use of cameras, viewports, etc). So where to get comparing list of papervision3d vs Away3d, or could any one please write it down here?

推荐答案

我会反对这项建议。 Away3D中是PV3D的一个分支,有很多相似的地方,但它看起来像PV3D是死的,而我们确实知道Away3D中正在对小题大做公测创建新的版本。一旦出来,你可能会希望你也去了,用Away3D来。另外也Alternativa和flare3D这也正在与小题大做,但Away3D中更容易启动,如果你已经有PV3D工作

I would advise against this. Away3d was a fork of PV3D and there are a lot of similarities, but it looks like pv3d is dead, while we know for sure that Away3d is working on the molehill beta to create the new version. Once that comes out you might be wishing you would have gone with Away3d. There is also Alternativa and flare3D that are also working with molehill, but away3d is easier to start if you've worked with PV3d

http://www.bytearray.org/?p=2310

无论如何,这是我的$ 0.02

anyway, that's my $0.02

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06-22 20:47