本文介绍了您如何仅基于条件通知Ansible中的处理程序?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我想通过以下操作通知角色中的处理程序:
I would like to notify a handler in my role by doing something like this:
- name: Notify handler
notify: my_handler
when: this_thing_is_true|bool
但是Ansible只是在抱怨:
But Ansible just whines:
我尝试了各种楔子,例如:
I have tried various wedges, such as:
- name: Notify handler
meta: noop
notify: my_handler
when: this_thing_is_true|bool
但是类似的抱怨:
推荐答案
请注意,运行任务不足以通知处理程序,您还需要一个创建更改结果的任务.
Please mind that running a task is not enough for an handler to be notified, you also need a task that creates a changed result.
您可以借助 Ansible中的 changed_when
选项.
然后,执行一个简单的 调试
是一个选择.
You can achieve a change result on any task with the help of the changed_when
option in Ansible.
Then, doing a simple debug
could be an option.
我有其他想法,但最终并没有真正意义:
The other ideas I had, but that did not really made sense in the end:
-
暂停
:但您不能暂停一秒钟以上 -
assert
:但是断言与您还需要放入changed_that
来通知处理程序的相同条件感觉很愚蠢.您仍然可以assert:that:true
,但感觉同样愚蠢. - 也许我能想到的最愚蠢的想法是
fail
任务,而failed_when:false
. 与上述内容相比, -
命令:'true'
也许不那么愚蠢,但我仍然不完全相信
pause
: but you cannot pause for less than a secondassert
: but it feels silly to assert the same condition that you also need to put in thechanged_that
to notify the handler. You can stillassert: that: true
but it feels equally silly.- Maybe the most silliest of the ideas I could came with was a
fail
task with afailed_when: false
. command: 'true'
is maybe less silly, compared to the above, but I am not totally convinced, still
给出剧本:
- hosts: local
gather_facts: no
vars:
this_thing_is_true: true
tasks:
- debug:
msg: 'Notifying handlers'
# var: this_thing_is_true
# ^-- might be an alternative option to msg:
changed_when: this_thing_is_true
notify:
- me
handlers:
- name: me
debug:
msg: 'I have been notified'
给出总结:
PLAY [local] *******************************************************************
TASK [debug] *******************************************************************
changed: [local] => {
"msg": "Notifying handlers"
}
RUNNING HANDLER [me] ***********************************************************
ok: [local] => {
"msg": "I have been notified"
}
PLAY RECAP *********************************************************************
local : ok=2 changed=1 unreachable=0 failed=0 skipped=0 rescued=0 ignored=0
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