本文介绍了将freetype位图复制到opengl纹理时出现问题的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我试图为 c>你通过了吗?)
Obvious things first. The characters are basically there, but for some reason you;'re just rendering them very small (what value of size did you pass?)
此外,你不是要处理任何freetype字符度量,所以不要指望他们所有排队。但... ...
Also, you're not trying to handle any of the freetype character metrics, so don't expect them to all line up nicely. yet...
这篇关于将freetype位图复制到opengl纹理时出现问题的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!