本文介绍了Unity中的轻量级渲染管道使一切变成粉红色的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我最近在我现有的Unity项目中添加了轻量级渲染管道",并将所有材质都转换为轻量级.但是它总是会产生粉红色的材料.
I recently added Lightweight Render Pipeline in my existing Unity project and converted all materials to lightweight. But it always result a pink material.
统一版本:2018.2.02f个人版
Unity Version: 2018.2.02f Personal
推荐答案
找到了解决此问题的解决方案.真正的问题是我错过了轻量级管道资产.
Found a solution to fix this problem. Real problem was that I missed lightweight pipeline asset.
创建轻量级管道资产并将其分配给图形设置后,解决了我的问题.
After creating lightweight pipeline asset and assigning it to graphics setting solved my problem.
解决方案: https://www.youtube.com/watch?v=37EokvVEXJo
这篇关于Unity中的轻量级渲染管道使一切变成粉红色的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!