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问题描述
我是用下面的方法,在cocos2d中表达音效.
I am using the following method, and express a sound effect in cocos2d.
[[SimpleAudioEngine sharedEngine] playBackgroundMusic:@"BackGround.m4a"];
但是BackgroundMusic的音量太小了.
But sound volume of BackgroundMusic is too small.
那么,有没有办法调节音量?
so, is there a way that adjust a sound volume?
推荐答案
backgroundMusicVolume SimpleAudioEngine 类的属性可用于此.
The backgroundMusicVolume property of the SimpleAudioEngine class can be used for this.
- (float) backgroundMusicVolume [read, write, assign]
//Background music volume. Range is 0.0f to 1.0f. This will only have an effect if willPlayBackgroundMusic returns YES
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