本文介绍了在cocos2d V3播放音频的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我想获得背景音乐播放和循环以及一次性现在听起来每又一次,例如提升等级等。
我发现这个很多教程正在使用SimpleAudioEngine,但是当我输入SimpleAudioEngine.h编译器指出SimpleAudioEngine.h找不到文件
我使用SpriteBuilder和Cocos2d V3。
有谁知道在哪里我可以从得到这个班?
感谢
解决方案
[OALSimpleAudio sharedInstance] playBg:@bakground.caf循环:YES];
I am trying to get background music playing and looping as well as one-shot sounds every now and again, e.g. level up etc.
I have found many tutorials on this that are using SimpleAudioEngine, but when I import SimpleAudioEngine.h the compiler is stating "SimpleAudioEngine.h file not found"
I am using SpriteBuilder and cocos2d v3.
Does anyone know where I can get this class from?
Thanks
解决方案
[[OALSimpleAudio sharedInstance] playBg:@"bakground.caf" loop:YES];
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