本文介绍了在Swift中,重置didSet中的属性会触发另一个didSet吗?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在测试,看来如果您在didSet
中更改值,则不会再调用didSet
.
I'm testing this and it appears that if you change the value within didSet
, you do not get another call to didSet
.
var x: Int = 0 {
didSet {
if x == 9 { x = 10 }
}
}
我可以依靠吗?是否记录在某处?我没有在 Swift编程语言文档中看到它.
Can I rely on this? Is it documented somewhere? I don't see it in the Swift Programming Language document.
推荐答案
我还认为这是不可能的(也许在Swift 2中不是),但是我对其进行了测试并找到了示例苹果在哪里使用它. (在查询和设置类型属性"中)
I also thought, that this is not possible (maybe it wasn't in Swift 2), but I tested it and found an example where Apple uses this. (At "Querying and Setting Type Properties")
struct AudioChannel {
static let thresholdLevel = 10
static var maxInputLevelForAllChannels = 0
var currentLevel: Int = 0 {
didSet {
if currentLevel > AudioChannel.thresholdLevel {
// cap the new audio level to the threshold level
currentLevel = AudioChannel.thresholdLevel
}
if currentLevel > AudioChannel.maxInputLevelForAllChannels {
// store this as the new overall maximum input level
AudioChannel.maxInputLevelForAllChannels = currentLevel
}
}
}
}
在这段代码下,有以下注释:
And below this piece of code, there is the following note:
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