问题描述
我正在对此进行测试,看起来如果您更改 didSet
中的值,您将不会再次调用 didSet
.
I'm testing this and it appears that if you change the value within didSet
, you do not get another call to didSet
.
var x: Int = 0 {
didSet {
if x == 9 { x = 10 }
}
}
我可以依靠这个吗?它在某处记录了吗?我在 Swift Programming Language 文档中没有看到它.
Can I rely on this? Is it documented somewhere? I don't see it in the Swift Programming Language document.
推荐答案
我也认为这是不可能的(也许 Swift 2 中没有),但我测试了它并发现 一个例子苹果使用它的地方.(在查询和设置类型属性")
I also thought, that this is not possible (maybe it wasn't in Swift 2), but I tested it and found an example where Apple uses this. (At "Querying and Setting Type Properties")
struct AudioChannel {
static let thresholdLevel = 10
static var maxInputLevelForAllChannels = 0
var currentLevel: Int = 0 {
didSet {
if currentLevel > AudioChannel.thresholdLevel {
// cap the new audio level to the threshold level
currentLevel = AudioChannel.thresholdLevel
}
if currentLevel > AudioChannel.maxInputLevelForAllChannels {
// store this as the new overall maximum input level
AudioChannel.maxInputLevelForAllChannels = currentLevel
}
}
}
}
而在这段代码的下方,有以下注释:
And below this piece of code, there is the following note:
在这两个检查的第一个中,didSet 观察者将 currentLevel 设置为不同的值.这不会,但是,导致再次调用观察者.
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