本文介绍了实现拖放在Android的多点触控的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在寻找一种方式来实现拖动,并与多点触摸在我的应用程序拖放。
我有很多意见,我想第一用户拖动的同时比第二个用户的视图中拖动其他视图。

I'm looking for a way to implement drag and drop with multi touch in my application.I have many views and I want that a first user drag a view in the same time than a second user is dragging an other view.

我的单点触摸拖拽效果很好,这是我的code(我的看法正在实施这个监听器的一部分。onDragStart记录点感动,onDragContinuing更改视图的位置和onDrop检查位置有效):

My single touch drag and drop works well, here is a part of my code (my views are implementing this listener. onDragStart records the point touched, onDragContinuing change the position of the view and onDrop check if the position is valid) :

public boolean onTouch(View v, MotionEvent event) {

    if (event.getAction() == MotionEvent.ACTION_DOWN) {
        return onDragStart(event.getX(), event.getY());
    }

    else if (event.getAction() == MotionEvent.ACTION_MOVE){
        return onDragContinuing(event.getRawX(), event.getRawY());
    }

    else if (event.getAction() == MotionEvent.ACTION_UP){
        return onDrop(event.getRawX(), event.getRawY());
    }

    else{
        return false;
    }

}

我试图实现这样的多点触控,但它不工作:

I have tried to implement the multitouch like that, but it doesn't works :

private static final int INVALID_POINTER_ID = -1;
// The ‘active pointer’ is the one currently moving our object.
private int mActivePointerId = INVALID_POINTER_ID;

public boolean onTouch(View v, MotionEvent event) {

    int action = event.getAction();
    int actionCode = action & MotionEvent.ACTION_MASK;

    switch(actionCode){

        case MotionEvent.ACTION_DOWN :{
            Toast.makeText(getContext(), "down", Toast.LENGTH_SHORT).show();
            // Save the ID of this pointer
            mActivePointerId = event.getPointerId(0);
            return onDragStart(event.getX(), event.getY());
        }

        case MotionEvent.ACTION_POINTER_DOWN :{
            Toast.makeText(getContext(), "pointer down", Toast.LENGTH_SHORT).show();
            // Save the ID of this pointer
            // Extract the index of the pointer that left the touch sensor
            final int pointerIndex = (action & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT;
            mActivePointerId = event.getPointerId(pointerIndex);
            return onDragStart(event.getX(mActivePointerId), event.getY(mActivePointerId));
        }

        case MotionEvent.ACTION_MOVE :{
            Toast.makeText(getContext(), "move", Toast.LENGTH_SHORT).show();
            final int pointerIndex = (action & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT;
            final int mCurrentPointerId = event.getPointerId(pointerIndex);
            if (mActivePointerId == mCurrentPointerId){
                return onDragContinuing(getRawX(event, mActivePointerId), getRawY(event, mActivePointerId));
            }
            else return false;
        }

        case MotionEvent.ACTION_UP :{
            Toast.makeText(getContext(), "up", Toast.LENGTH_SHORT).show();
            final int pointerIndex = (action & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT;
            final int mCurrentPointerId = event.getPointerId(pointerIndex);

            if (mActivePointerId == mCurrentPointerId){
                return onDrop(event.getRawX(), event.getRawY());
            }
            else return false;

        }

        case MotionEvent.ACTION_POINTER_UP :{
            Toast.makeText(getContext(), "pointer up", Toast.LENGTH_SHORT).show();
            final int pointerIndex = (action & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT;
            final int mCurrentPointerId = event.getPointerId(pointerIndex);

            if (mActivePointerId == mCurrentPointerId){
                return onDrop(getRawX(event, pointerIndex), getRawY(event, pointerIndex));
            }
            else return false;

        }

        default :{
            return false;
        }

    }

}

/**
 * MotionEvent has no getRawX(int) method; simulate it pending future API approval.
 */
private static float getRawX(MotionEvent event, int pointerIndex) {
    float offset = event.getX() - event.getRawX();
    return event.getX(pointerIndex) + offset;
}

/**
 * MotionEvent has no getRawY(int) method; simulate it pending future API approval.
 */
private static float getRawY(MotionEvent event, int pointerIndex) {
    float offset = event.getY() - event.getRawY();
    return event.getY(pointerIndex) + offset;
}

有什么不对?你能帮助我吗 ?谢谢你!

What's wrong ? Can you help me ? Thanks you !

推荐答案

我已经找到了解决方案,并解释。

I've found the solution and the explanation.

Android不支持在多次多触摸,多触摸是只为一个图。因此,有一个多点触摸的多视图,我们在主要活动搭上触摸事件和子视图生成新的事件。

Android doesn't support multi-touch in multi views, the multi-touch is only for one view. So, to have a multi-touch for multi view, we had to catch touch event in the main activity and generate new event for child views.

由于帕斯卡韦尔施和他的博客(),并在他的code错,我已经发现的修改(的),我解决了我的问题。

Thanks to Pascal Welsch and his blog ( http://www.passsy.de/multitouch-for-all-views/ ), and a modification of a mistake in his code that I've found ( http://code.google.com/p/friendbattle/issues/detail?id=19 ), I have solved my problem.

希望这将帮助其他人: - )

Hope this will help for other people :-)

这篇关于实现拖放在Android的多点触控的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-05 16:25