问题描述
我有我加载使用的dlopen()
,然后卸载使用 dlclose()
一个动态库;
I have a dynamic library which I load using dlopen()
and then unload using dlclose()
;
如果我不包括任何目标C code 的dlopen()
需要有一个 dlclose()
调用哪个是预期的行为。但是,当我包括任何目标C code的目标,我有问题,我需要做两 dlclose()
以卸载调用加载库。
If I dont include any objective c code dlopen()
needs one dlclose()
call which is expected behavior. But when I include any objective c code to target, I have problem that I need to do two dlclose()
calls to the loaded library in order to unload.
这是不是正常现象?我怎样才能解决这个问题?
Is this something expected behavior? How can I fix it?
推荐答案
我知道你正在使用的dlopen
,而不是的CFBundle
或一个NSBundle
。尽管如此, 手册说的:
I realize that you are using dlopen
, not CFBundle
or NSBundle
. Nevertheless, the Code Loading Programming Topics manual says this:
在Cocoa应用程序,则不应使用的CFBundle
程序加载和卸载可执行code,因为的CFBundle
本身不支持Objective-C的运行时间。 一个NSBundle
正确加载Objective-C的符号,到运行时系统,但也没有办法卸载可可捆包一旦加载由于运行时间限制。
和这样的:
由于在Objective-C的运行时系统中的限制,一个NSBundle
无法卸载可执行code。
这使我怀疑,当你加载你的图书馆,它本身注册的Objective-C运行时和运行时调用的dlopen
在图书馆试(或在某种程度上增加该库的引用计数)。
This makes me suspect that when you load your library, it registers itself with the Objective-C runtime, and the runtime calls dlopen
on the library again (or somehow increases the library's reference count).
我搜索了Objective-C运行源$ C $ C,发现:
I searched the Objective-C runtime source code and found this:
// dylibs are not allowed to unload
// ...except those with image_info and nothing else (5359412)
if (result->mhdr->filetype == MH_DYLIB && _hasObjcContents(result)) {
dlopen(result->os.dl_info.dli_fname, RTLD_NOLOAD);
}
所以,是的,Objective-C的运行时呼吁的dlopen
您的图书馆专门被卸载prevent它。如果你欺骗并调用 dlclose
两次,你应该想到不好的事情发生。
So yes, the Objective-C runtime is calling dlopen
on your library specifically to prevent it from being unloaded. If you cheat and call dlclose
twice, you should expect bad things to happen.
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