1、一个线程epoll_wait时,另一个线程调用epoll_ctl是安全的。
2、使用edge触发,在socket有数据到来后,不收取数据,再次调用epoll_ctl将socket加入,仍会触发下一次动作。
asio用该方法来发送通知。
#include <thread>
#include <iostream>
#include <sys/socket.h>
#include <sys/epoll.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
using namespace std;
void reset_ev(int epfd, int fd)
{
while (1)
{
std::chrono::milliseconds dura(2000);
std::this_thread::sleep_for(dura);
struct epoll_event ev;
ev.data.fd = fd;
ev.events = EPOLLIN | EPOLLET;
epoll_ctl(epfd, EPOLL_CTL_MOD, fd, &ev);
}
}
int main(int argc, char *argv[])
{
int fd[2];
if (socketpair(PF_LOCAL, SOCK_STREAM, 0, fd) < 0)
{
perror("socketpair");
return 0;
}
write(fd[1], "c", 1);
int epfd = epoll_create(1024);
struct epoll_event ev;
ev.data.fd = fd[0];
ev.events = EPOLLIN | EPOLLET;
epoll_ctl(epfd, EPOLL_CTL_ADD, fd[0], &ev);
std::thread t(&reset_ev, epfd, fd[0]);
epoll_event events[20];
for (;;)
{
int nfds = epoll_wait(epfd, events, 20, -1);
cout << "epoll_wait returns " << nfds << endl;
for (int i = 0; i < nfds; ++i)
{
cout << "fd:" << events[i].data.fd << " triggered." << endl;
}
}
}