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问题描述

我想在我的小应用程序中捕获关键事件.

I would like to capture keyevents in my little app.

我做了什么:

class ViewController : NSViewController {
...
  override func keyDown(theEvent: NSEvent) {
        if theEvent.keyCode == 124 {
            println("abc")
        } else {
            println("abcd")
        }
    }

    override var acceptsFirstResponder: Bool {
        return true
    }

    override func becomeFirstResponder() -> Bool {
        return true
    }

    override func resignFirstResponder() -> Bool {
        return true
    }

...
}

会发生什么:

当按下某个键时,会播放 Funk 音效.

When a key pressed, the Funk sound effect plays.

我看到很多帖子都在谈论这是一个属于 NSView 的委托,而 NSViewController 没有访问权限.但是 keydown 函数 overrideNSViewController 类型的类中自动完成让我相信这是错误的.

I've seen many posts talking about how this is a delegate the belongs to NSView and NSViewController does not have access. But the keydown function override auto completes in a class of type NSViewController leading me to believe that this is wrong.

推荐答案

Xcode 8.2.1 • Swift 3.0.2

import Cocoa

class ViewController: NSViewController {

    @IBOutlet var textField: NSTextField!

    override func viewDidLoad() {
        super.viewDidLoad()
        NSEvent.addLocalMonitorForEvents(matching: .flagsChanged) {
            self.flagsChanged(with: $0)
            return $0
        }
        NSEvent.addLocalMonitorForEvents(matching: .keyDown) {
            self.keyDown(with: $0)
            return $0
        }
    }
    override func keyDown(with event: NSEvent) {
        switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
        case [.command] where event.characters == "l",
             [.command, .shift] where event.characters == "l":
            print("command-l or command-shift-l")
        default:
            break
        }
        textField.stringValue = "key = " + (event.charactersIgnoringModifiers
            ?? "")
        textField.stringValue += "
character = " + (event.characters ?? "")
    }
    override func flagsChanged(with event: NSEvent) {
        switch event.modifierFlags.intersection(.deviceIndependentFlagsMask) {
        case [.shift]:
            print("shift key is pressed")
        case [.control]:
            print("control key is pressed")
        case [.option] :
            print("option key is pressed")
        case [.command]:
            print("Command key is pressed")
        case [.control, .shift]:
            print("control-shift keys are pressed")
        case [.option, .shift]:
            print("option-shift keys are pressed")
        case [.command, .shift]:
            print("command-shift keys are pressed")
        case [.control, .option]:
            print("control-option keys are pressed")
        case [.control, .command]:
            print("control-command keys are pressed")
        case [.option, .command]:
            print("option-command keys are pressed")
        case [.shift, .control, .option]:
            print("shift-control-option keys are pressed")
        case [.shift, .control, .command]:
            print("shift-control-command keys are pressed")
        case [.control, .option, .command]:
            print("control-option-command keys are pressed")
        case [.shift, .command, .option]:
            print("shift-command-option keys are pressed")
        case [.shift, .control, .option, .command]:
            print("shift-control-option-command keys are pressed")
        default:
            print("no modifier keys are pressed")
        }
    }
}

要在按下需要子类化视图的字符键时消除咕噜声,请覆盖方法 performKeyEquivalent 并返回 true.


To get rid of the purr sound when pressing the character keys you need to subclass your view, override the method performKeyEquivalent and return true.

import Cocoa

class View: NSView {
    override func performKeyEquivalent(with event: NSEvent) -> Bool {
        return true
    }
}

示例项目

这篇关于Swift - 从 NSViewController 捕获 keydown的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

10-12 03:30