本文介绍了更改派生类中的函数访问模式的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
考虑以下片段:
struct Base
{
virtual ~Base() {}
virtual void Foo() const = 0; // Public
};
class Child : public Base
{
virtual void Foo() const {} // Private
};
int main()
{
Child child;
child.Foo(); // Won't work. Foo is private in this context.
static_cast<Base&> (child).Foo(); // Okay. Foo is public in this context.
}
这是合法的 C++ 吗?this"正在改变派生类中虚函数的访问模式.
Is this legal C++? "This" being changing the virtual function's access mode in the derived class.
推荐答案
是的,在派生类中改变访问模式是合法的.
Yes, changing the access mode in derived classes is legal.
这在形式上相似,但在意图上与 习惯用法.此处给出了一些理由:
This is similar in form but different in intent to the Non-Virtual Interface idiom. Some rationale is given here:
关键是存在允许定制的虚函数;除非它们还需要从派生类的代码中直接调用,否则除了私有之外,没有必要将它们设为任何东西.
至于为什么您实际上会在基础中制作public
,而在没有private
或protected
的派生中制作private
继承超出了我的范围.
As to why you would actually make something public
in base but private
in derived without private
or protected
inheritance is beyond me.
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