本文介绍了绘制三角形iOS的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
下面的代码给我画了一个圆,我如何修改现有代码以绘制三角形?
The code below is drawing me a circle, how can I modify the existing code to draw a triangle instead?
_colorDotLayer = [CALayer layer];
CGFloat width = self.bounds.size.width-6;
_colorDotLayer.bounds = CGRectMake(0, 0, width, width);
_colorDotLayer.allowsGroupOpacity = YES;
_colorDotLayer.backgroundColor = self.annotationColor.CGColor;
_colorDotLayer.cornerRadius = width/2;
_colorDotLayer.position = CGPointMake(self.bounds.size.width/2, self.bounds.size.height/2);
推荐答案
虽然显示了几种Core Graphics解决方案,但我想添加基于Core Animation的解决方案。
While there are shown several Core Graphics solution, I want to add a Core Animation based solution.
- (void)viewDidLoad
{
[super viewDidLoad];
UIBezierPath* trianglePath = [UIBezierPath bezierPath];
[trianglePath moveToPoint:CGPointMake(0, view3.frame.size.height-100)];
[trianglePath addLineToPoint:CGPointMake(view3.frame.size.width/2,100)];
[trianglePath addLineToPoint:CGPointMake(view3.frame.size.width, view2.frame.size.height)];
[trianglePath closePath];
CAShapeLayer *triangleMaskLayer = [CAShapeLayer layer];
[triangleMaskLayer setPath:trianglePath.CGPath];
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0, size.width, size.height)];
view.backgroundColor = [UIColor colorWithWhite:.75 alpha:1];
view.layer.mask = triangleMaskLayer;
[self.view addSubview:view];
}
基于我的博客文章的代码。
code based on my blog post.
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