本文介绍了你如何旋转 UIView、UIImageView 或 CALayer 动画 360˚?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
如何在不使用 OpenGL ES 的情况下旋转 UIView
、UIImageView
或 CALayer
动画 360 度?
How do you rotate UIView
, UIImageView
or CALayer
animated 360 degress without using OpenGL ES?
推荐答案
#import <QuartzCore/QuartzCore.h>
CABasicAnimation *fullRotation;
fullRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
fullRotation.fromValue = @(0.0);
fullRotation.toValue = @((360.0 * M_PI)/180.0);
fullRotation.duration = 3.5f;
fullRotation.repeatCount = MAXFLOAT;
[view.layer addAnimation:fullRotation forKey:@"rotation-animation"];
如果你想改变它旋转的锚点,那么你可以这样做
If you want to change the anchor point it to rotates around then you can do
CGRect frame = view.layer.frame;
self.anchorPoint = CGPointMake(0.5, 0.5); // rotates around center
self.frame = frame;
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