本文介绍了如何使用单次触摸更改UISlider值?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在开发我的第一个iOS应用程序,其中包含 UISlider
。我知道如何在拖动 UISlider
时获取值。但对于我的应用程序,我需要一键式获取滑块的值;即如果我触摸 UISlider
中的某个地方, UILabel
应该显示正确的值。
I'm developing my first iOS app which contains a UISlider
. I know how to get the value when the UISlider
is dragged. But for my app I need to get the slider's value in a single touch; i.e. if I touch somewhere in the UISlider
, a UILabel
should display its correct value.
是否可以这样做。任何教程或代码都非常有用。
Is it possible to this way. Any tutorial or code will very helpful.
推荐答案
请写下面代码可能对您有所帮助:))
此处 tapCount 是 int
在 .h文件中声明的变量
- (void)viewDidLoad
{
tapCount = 0; // Count tap on Slider
UITapGestureRecognizer *gr = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(sliderTapped:)];
[slider addGestureRecognizer:gr];
}
- (void)sliderTapped:(UIGestureRecognizer *)g
{
/////////////// For TapCount////////////
tapCount = tapCount + 1;
NSLog(@"Tap Count -- %d",tapCount);
/////////////// For TapCount////////////
UISlider* s = (UISlider*)g.view;
if (s.highlighted)
return; // tap on thumb, let slider deal with it
CGPoint pt = [g locationInView: s];
CGFloat percentage = pt.x / s.bounds.size.width;
CGFloat delta = percentage * (s.maximumValue - s.minimumValue);
CGFloat value = s.minimumValue + delta;
[s setValue:value animated:YES];
NSString *str=[NSString stringWithFormat:@"%.f",[self.slider value]];
self.lbl.text=str;
}
对于Swift用户
override func viewDidLoad()
{
super.viewDidLoad()
tapCount = 0
let gr = UITapGestureRecognizer(target: self, action: #selector(self.sliderTapped(_:)))
slider.addGestureRecognizer(gr)
}
func sliderTapped(_ g: UIGestureRecognizer) {
/////////////// For TapCount////////////
tapCount = tapCount + 1
print("Tap Count -- \(tapCount)")
/////////////// For TapCount////////////
let s: UISlider? = (g.view as? UISlider)
if (s?.isHighlighted)! {
return
}
// tap on thumb, let slider deal with it
let pt: CGPoint = g.location(in: s)
let percentage = pt.x / (s?.bounds.size.width)!
let delta = Float(percentage) * Float((s?.maximumValue)! - (s?.minimumValue)!)
let value = (s?.minimumValue)! + delta
s?.setValue(Float(value), animated: true)
let str = String(format: "%.f", slider.value)
lbl.text = str
}
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