问题描述
我在写一些code,它(我认为)需要顺序播放MovieClip对象。我希望能够在一个单一的框架离开这一点,并只使用外部源文件。
I'm writing some code that (I think) requires sequentially playing MovieClip objects.I would like to be able to leave this at a single frame and using only external source files.
我希望用这种方式是我的程序段之间进行切换。
The way I wish to use this is to switch between sections of my program.
删除当前子
构建影片剪辑
添加新的子
等待新的孩子,转到下一步
remove current child
construct movieclip
add new child
wait for completion of new child and goto next step
这是posisble?
Is this posisble?
编辑:除了ENTER_FRAME方法。运行处理每一帧似乎浪费在剪辑时达到其最后一帧的信号肯定会被发送。
Other than the ENTER_FRAME method. Running a handler every frame seems wasteful when a signal surely could be sent when the clip reaches its final frame.
推荐答案
您可以使用 addFrameScript
方法。
<一个href="http://www.kirupa.com/forum/showpost.php?p=2098268&postcount=318">http://www.kirupa.com/forum/showpost.php?p=2098268&postcount=318
MovieClip.addFrameScript(frame:int, method:Function, [frame:int, method:Function...]):void;
事情是这样的:
Something like this :
// This will be called on the last frame.
function myfunc():void{
// Do stuff
}
// ** The frame number is zero-based.
myclip.addFrameScript(myclip.totalFrames-1, myfunc);
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