本文介绍了c ++ char * + std :: vector内存泄漏的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧! 问题描述 29岁程序员,3月因学历无情被辞! 以下代码从磁盘读取一个大对象集合(95G的压缩对象,通过WriteObject流化器解压缩),并将其内容作为字符串打印。 对象.cxx: std :: vector< char> ObjectHandler :: GetObject(const std :: string& path) { TFile * file = new TFile(path.c_str()); //如果文件未找到或为空 if(file-> IsZombie()){ cout< 找不到该对象在<路径<< endl; } //从根文件获取AliCDBEntry AliCDBEntry * entry =(AliCDBEntry *)file-> Get(AliCDBEntry); //创建一个输出缓冲区 TBufferFile * buffer = new TBufferFile(TBuffer :: kWrite); //将AliCDBEntry对象流式并序列化到缓冲区 buffer-> WriteObject((const TObject *)entry); //获取缓冲区的指针 char * pointer = buffer-> Buffer(); //将对象存储到引用的向量 std :: vector< char> vector(pointer,pointer + buffer-> Length()); //释放打开的文件删除文件; 删除缓冲区; return vector; } main.cxx: ObjectHandler objHandler; boost :: filesystem :: path dataPath(/ tmp); boost :: filesystem :: recursive_directory_iterator endIterator; if(boost :: filesystem :: exists(dataPath)&& boost :: filesystem :: is_directory(dataPath)){ for(static boost :: filesystem :: recursive_directory_iterator directoryIterator(dataPath); directoryIterator!= endIterator; ++ directoryIterator){ if(boost :: filesystem :: is_regular_file(directoryIterator-> status())){ cout std :: vector< char> vector = objHandler.GetObject(directoryIterator-> path()。string()); cout<<载体< endl; } } } 正确的方法来实现这个方法? 2)这段代码是泄漏的,我怀疑是 char *指针 em>是由 ObjectHandler :: GetObject()方法返回的实际 std :: vector 。我用下面的代码测试了实现: struct sysinfo sys_info; sysinfo(& sys_info); cout<< Total:<< sys_info.totalram *(unsigned long long)sys_info.mem_unit / 1024< Free:<< sys_info.freeram *(unsigned long long)sys_info.mem_unit / 1024< endl; ,并且空闲ram连续减少,直到它达到0并且程序被终止。 解决方案内存泄漏是一个可以包含几个内容的术语;取决于你跟谁交谈。 一个是新的不匹配删除。 另一个,经常查看,是仍然引用和范围内,但只是没有使用或需要的内存。 如果你不使用profiller ,那么你不能确定你有什么,但是因为你有一个大的向量被传递,我们不知道你用它做什么,你可以做的第二,没有人会看到。 / p> The following code is reading a big object collection (95G of compressed objects that are uncompressed via the WriteObject streamer) from disk and prints their content as strings.object.cxx:std::vector<char> ObjectHandler::GetObject(const std::string& path){ TFile *file = new TFile(path.c_str()); // If file was not found or empty if (file->IsZombie()) { cout << "The object was not found at " << path << endl; } // Get the AliCDBEntry from the root file AliCDBEntry *entry = (AliCDBEntry*)file->Get("AliCDBEntry"); // Create an outcoming buffer TBufferFile *buffer = new TBufferFile(TBuffer::kWrite); // Stream and serialize the AliCDBEntry object to the buffer buffer->WriteObject((const TObject*)entry); // Obtain a pointer to the buffer char *pointer = buffer->Buffer(); // Store the object to the referenced vector std::vector<char> vector(pointer, pointer + buffer->Length()); // Release the open file delete file; delete buffer; return vector;}main.cxx:ObjectHandler objHandler;boost::filesystem::path dataPath("/tmp");boost::filesystem::recursive_directory_iterator endIterator;if (boost::filesystem::exists(dataPath) && boost::filesystem::is_directory(dataPath)) { for (static boost::filesystem::recursive_directory_iterator directoryIterator(dataPath); directoryIterator != endIterator; ++directoryIterator) { if (boost::filesystem::is_regular_file(directoryIterator->status())) { cout << directoryIterator->path().string() << endl; std::vector<char> vector = objHandler.GetObject(directoryIterator->path().string()); cout << vector << endl; } }}1) Is calling by value the correct way to implement this method? Am i doing additional copies that could be avoided if calling by reference?2) This code is leaking and i am suspecting that either the char *pointer is to blame, or the actual std::vector that is returned by the ObjectHandler::GetObject() method. I've tested the implementation with the following code:struct sysinfo sys_info;sysinfo (&sys_info);cout << "Total: " << sys_info.totalram *(unsigned long long)sys_info.mem_unit / 1024 << " Free: " << sys_info.freeram *(unsigned long long)sys_info.mem_unit/ 1024 << endl;and the free ram is continuously reduced, until it reaches 0 and the program is killed. 解决方案 "Memory Leak" is a term that can encompass a few things; depending on who you talk to.One is a new without matching delete.The other, often looked over, is memory that's still referenced and in scope, but just not used or needed.If you don't use a profiller, then you can't be sure which you have, but since you've a large vector being passed around, and we don't know what you do with it, you could be doing the 2nd and no one would ever see. 这篇关于c ++ char * + std :: vector内存泄漏的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持! 上岸,阿里云! 08-19 20:39