本文介绍了ByteArray中的格式返回从C无效的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

以下是code片断:

AS方:(IMG是引用一个<图像> 实例)

AS side:(img is reference to an <Image> instance)

        bitmapData = Bitmap(img.content).bitmapData;
        var pixels:ByteArray = bitmapData.getPixels(bitmapData.rect);
        pixels.position = 0;
        var output:ByteArray = new ByteArray();
        img_width = bitmapData.width;
        img_height = bitmapData.height;
        ////invoke C code by alchemy
        lomoEncoder.encode(pixels, output, img_width, img_height);
        var newImage:Image = new Image();
        //can't show the image
        newImage.source = output;

C code:

C code:

AS3_Val dest;
AS3_Val source;
unsigned char* pixels = (unsigned char *)malloc(Size);
AS3_ByteArray_readBytes(pixels, source, Size);
pixels = darkCornerLomoEffect((unsigned char*)pixels, image_width, image_height);
AS3_ByteArray_writeBytes(dest, (char*) pixels, length);

在AS端,当获得 DEST 从C,loader.load(DEST)抛出一个错误:未处理IOErrorEvent :.文本=错误#2124。因此,如何处理的字节数组格式,这样方可以重新组织,并以此为图片源属性?

In the AS side, when get the dest from C, loader.load(dest) throw an error:Unhandled IOErrorEvent:. text=Error #2124.So How to deal with the byteArray format, so AS side can reorganize and use it as Image source property?

推荐答案

我怀疑你的问题是byte-ordering.你需要从输入的ByteArray看完后翻转你的字节。对于输出的ByteArray您可能需要再次翻转它们,或者将其属性 Endian.LITTLE_ENDIAN

I suspect your problem is byte-ordering. You need to flip your bytes after reading from the input ByteArray. For the output ByteArray you either need to flip them again, or set its endian property to Endian.LITTLE_ENDIAN.

这篇关于ByteArray中的格式返回从C无效的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-18 20:22