问题描述
我有一个应用程序,它使用 CodeDom 编译器创建一些代码.我可以看到生成的程序集在内存中.但是当我调用 Type.GetType(typeName) 时,它返回 null.我觉得这有点令人困惑.
I have an app which creates some code using CodeDom compiler. I can see that the generated assembly is in memory. But when I call Type.GetType(typeName), it returns null. I find this a little bit confusing.
我做错了什么?
static void Main(string[] args)
{
// FYI: Code is some dummy class with only 1 instance method.
string code = System.IO.File.ReadAllText("CodeToCompile.cs.txt");
string errors = null;
Assembly asm = DynamicCompiler.Compile(code, generateInMemory: true, generateDebugInfo: false, message: ref errors);
// Get type from the generated assembly. We know there is only one.
Type oneAndOnlyTypeInAssembly = asm.GetTypes().First();
string typeName = oneAndOnlyTypeInAssembly.AssemblyQualifiedName;
// Tell the type system to return instance of type based on fully qualified name.
// I'd expect this to work, since the assembly is already loaded to memory.
Type sameType = Type.GetType(typeName);
if (sameType != null)
{
Console.WriteLine("Type found and equal={0}", oneAndOnlyTypeInAssembly.Equals(sameType));
}
else
{
Console.WriteLine("Type NOT FOUND");
}
}
推荐答案
请参阅MSDN.不支持您要执行的操作:
Please see the remarks section in MSDN. What you want to do is not supported:
GetType 仅适用于从磁盘加载的程序集.如果调用 GetType 来查找使用 System.Reflection.Emit 服务定义的动态程序集中定义的类型,则可能会出现不一致的行为.该行为取决于动态程序集是否是持久的,即使用 System.Reflection.Emit.AssemblyBuilderAccess 枚举的 RunAndSave 或 Save 访问模式创建.如果动态程序集是持久的并且在调用 GetType 之前已写入磁盘,则加载程序会在磁盘上找到保存的程序集,加载该程序集,并从该程序集中检索类型.如果在调用 GetType 时程序集尚未保存到磁盘,则该方法返回 null.GetType 不理解瞬态动态程序集;因此,调用 GetType 来检索瞬态动态程序集中的类型会返回 null.
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