问题描述
作为后续问题:
- Kivy outside rule inherence
- Kivy rule inherence with add_widget()
main.py
import os
from kivy.app import App
from kivy.uix.button import Button
from kivy.uix.stacklayout import StackLayout
from kivy.properties import ObjectProperty
class FancyButton(Button):
imp = ObjectProperty(None)
class Important(StackLayout):
font_kanji = os.path.join('fonts', 'TakaoPMincho.ttf')
def NoInspiration(self, smile):
print("Received: {}".format(smile))
def AddFancy(self):
print(self.ids)
temp = FancyButton(text='f', imp = self)
self.ids.boxy.add_widget(temp)
class TestApp(App):
def build(self):
pass
if __name__ == '__main__':
TestApp().run()
test.kv
#:kivy 1.9.0
<FancyButton>:
font_name: self.imp.font_kanji # ERROR
on_release: self.imp.NoInspiration(':)') # WORKS
<Important>:
id: imp
BoxLayout:
id: boxy
orientation: 'vertical'
FancyButton:
text: "smiley"
imp: root
Button:
text: "add fancy"
on_release: imp.AddFancy()
BoxLayout:
Important
在上面的示例中,'on_release:self.imp.NoInspiration(':)')'有效是因为FancyButton具有'imp:root'.
In the above example 'on_release: self.imp.NoInspiration(':)')' works because FancyButton has 'imp: root'.
但是'font_name:self.imp.font_kanji'不起作用,并显示错误消息:
However 'font_name: self.imp.font_kanji' doesn't work and gives the error:
我的猜测是这样做的原因是on_release发生在所有小部件都直接加载并且输入font_name之后,因此没有'imp:root'.
My guess is the reason for this is that on_release takes place after all widgets are loaded and font_name directly, so without having 'imp: root'.
我也尝试过:
font_kanji = StringProperty(os.path.join('fonts', 'TakaoPMincho.ttf'))
,但无济于事.
如何获得font_name引用font_kanji?我应该使用全局吗?如果是,您将如何在Python中设置一个可以在.kv中访问的全局变量?
How do I get font_name refer to font_kanji? Should I use global? If yes, how would you set a global in Python which can be accessed in the .kv?
(如果将global放在font_Kanji的前面,并在.kv文件中删除"self.imp",则会出现错误:"NameError:未定义name'font_kanji'")
(If I put global in front of font_Kanji and remove 'self.imp' in the .kv file I get the error: " NameError: name 'font_kanji' is not defined")
推荐答案
您的猜测是正确的:创建按钮时,其imp
属性为None
.解决此问题的一种方法是观察imp
属性并在其处理程序中设置font_name
的值:
Your guess is right: when your button is created its imp
property is None
. One to go around this would be to observe imp
property and set the value of font_name
in its handler:
class FancyButton(Button):
imp = ObjectProperty(None)
def on_imp(self, obj, imp):
if imp:
self.font_name = imp.font_kanji
通过这种方式,可以在使用适当的Important
实例初始化imp
属性后设置字体.此方法的缺点是Instance.font_kanji
的更改不会触发FancyButton.font_name
的更改.
This way the font is set after imp
property is initialzied with proper Important
instance. The dissadvantage of this method is that changes of Instance.font_kanji
won't trigger changes of FancyButton.font_name
.
如果要绑定两个属性,则必须为动态创建的FancyButton
实例从Instance.font_kanji
端调用bind
函数(因为我们要对它的更改做出反应):
If you want to have both properties binded, then you have to call bind
funtion from Instance.font_kanji
side (since we want to react to its changes) for dynamically created FancyButton
instances:
class Important(StackLayout):
font_kanji = os.path.join('fonts', 'TakaoPMincho.ttf')
def NoInspiration(self, smile):
print("Received: {}".format(smile))
def AddFancy(self):
temp = FancyButton(text='f', imp = self)
self.bind(font_kanji=temp.setter('font_name'))
self.ids.boxy.add_widget(temp)
用kv语言定义的接口可以直接进行绑定:
Interface defined in the kv language can do the binding directly:
<Important>:
id: imp
BoxLayout:
id: boxy
orientation: 'vertical'
FancyButton:
text: "smiley"
font_name: root.font_kanji
imp: root
Button:
text: "add fancy"
on_release: imp.AddFancy()
''')
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