问题描述
您好,
我在编码器中使用QuickSilver模板,问题是当它进入全屏时,电影底部的四分之一延伸出来(它走出窗外)。即使我禁用拉伸模式,它仍然会做同样的事情。可能是什么问题?
I'm using the QuickSilver template in encoder, the problem is when it goes to full screen, one fourth of bottom of the movie stretches out (it goes out of the window). even when I disable the stretch mode it still does the same thing. what could be the problem?
推荐答案
一旦有了自定义副本QuikSilver模板可以解决问题的最简单方法是找到并删除下面列出的Page.XAML中突出显示的线条:
Once you have a custom copy of the QuikSilver template the simplest change you can make to fix the problem is to find and delete the highlighted lines lines from Page.XAML listed below:
....
< VisualState x:Name =" enterFullScreen">
<故事板>
< DoubleAnimationUsingKeyFrames BeginTime =" 00:00:00"" Storyboard.TargetName = QUOT;视频窗口" Storyboard.TargetProperty ="(UIElement.RenderTransform)。(TransformGroup.Children)[0]。(ScaleTransform.ScaleX)">
&NBSP;&NBSP;&NBSP;&NBSP;&NBSP; < SplineDoubleKeyFrame KeyTime =" 00:00:00.1000000"值=" 1.054" />
< / DoubleAnimationUsingKeyFrames>
< DoubleAnimationUsingKeyFrames BeginTime =" 00:00:00"" Storyboard.TargetName = QUOT;视频窗口" Storyboard.TargetProperty ="(UIElement.RenderTransform)。(TransformGroup.Children)[0]。(ScaleTransform.ScaleY)">
&NBSP;&NBSP;&NBSP;&NBSP;&NBSP; < SplineDoubleKeyFrame KeyTime =" 00:00:00.1000000"值=" 1.251" />
< / DoubleAnimationUsingKeyFrames>
< DoubleAnimationUsingKeyFrames BeginTime =" 00:00:00"" Storyboard.TargetName = QUOT;视频窗口" Storyboard.TargetProperty ="(UIElement.RenderTransform)。(TransformGroup.Children)[3]。(TranslateTransform.X)">
&NBSP;&NBSP;&NBSP;&NBSP;&NBSP; < SplineDoubleKeyFrame KeyTime =" 00:00:00.1000000"值=" -2" />
< / DoubleAnimationUsingKeyFrames>
< DoubleAnimationUsingKeyFrames BeginTime =" 00:00:00"" Storyboard.TargetName = QUOT;视频窗口" Storyboard.TargetProperty ="(UIElement.RenderTransform)。(TransformGroup.Children)[3]。(TranslateTransform.Y)">
&NBSP;&NBSP;&NBSP;&NBSP;&NBSP; < SplineDoubleKeyFrame KeyTime =" 00:00:00.1000000"值=" 30.5" />
< / DoubleAnimationUsingKeyFrames>
< DoubleAnimationUsingKeyFrames BeginTime =" 00:00:00"" Storyboard.TargetName = QUOT; playerControls" Storyboard.TargetProperty ="(UIElement.Opacity)">
< SplineDoubleKeyFrame KeyTime =" 00:00:00.2000000"值=" 0" />
< / DoubleAnimationUsingKeyFrames>
...
....
<VisualState x:Name="enterFullScreen">
<Storyboard>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="videoWindow" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
<SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="1.054"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="videoWindow" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
<SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="1.251"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="videoWindow" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="-2"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="videoWindow" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)">
<SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="30.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="playerControls" Storyboard.TargetProperty="(UIElement.Opacity)">
<SplineDoubleKeyFrame KeyTime="00:00:00.2000000" Value="0"/>
</DoubleAnimationUsingKeyFrames>
...
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