本文介绍了删除GameObject的最后一个孩子的简单方法的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试编写一个简单的脚本,该脚本获取GameObject的子代数,然后销毁最后一个子代(我希望它基本上起删除键的作用),但出现错误:Can't remove RectTransform because Image (Script) depends on it
.有人可以告诉我如何解决这个问题吗?
I'm trying to write a simple script that gets the child count of a GameObject and then destroys the last child (I want it to basically function like a delete key) but I'm getting the error: Can't remove RectTransform because Image (Script) depends on it
. Can someone tell me how to resolve this?
using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;
public class DeleteSymbol : MonoBehaviour, IPointerClickHandler
{
public GameObject deleteButton;
public GameObject encodePanel;
public GameObject decodePanel;
#region IPointerClickHandler implementation
public void OnPointerClick (PointerEventData eventData)
{
int numChildren = encodePanel.transform.childCount; // get child count
Debug.Log("There are " + numChildren + " children");
if (numChildren > 0)
{
Destroy(encodePanel.transform.GetChild(numChildren - 1)); // destroy last child
}
}
#endregion
}
推荐答案
解决了这个问题:
销毁(encodePanel.transform.GetChild(numChildren-1).gameObject);
Destroy(encodePanel.transform.GetChild(numChildren - 1).gameObject);
这篇关于删除GameObject的最后一个孩子的简单方法的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!