本文介绍了Monotouch中来自Hex的UIColor的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
How to get a UIColor from an hex value in Monotouch?
解决方案
I found some solutions for Objective C and none specifically for Monotouch I ended up developing an extension method based on the most popular solution for IOS:
public static class UIColorExtensions
{
public static UIColor FromHex(this UIColor color,int hexValue)
{
return UIColor.FromRGB(
(((float)((hexValue & 0xFF0000) >> 16))/255.0f),
(((float)((hexValue & 0xFF00) >> 8))/255.0f),
(((float)(hexValue & 0xFF))/255.0f)
);
}
}
and use it like this:
new UIColor().FromHex(0x4F6176);
Update, it seems that as off Monotouch 5.4 UIColor does not have a parameterless constructor so use it like this:
UIColor.Clear.FromHex(0xD12229);
这篇关于Monotouch中来自Hex的UIColor的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!