问题描述
我正在尝试将一个 Matterport obj 模型加载到three.js 加载器中.
I am trying to load a Matterport obj model into the three.js loader.
这是一个细节丰富的模型,有很多纹理,大小超过80MB.
It is a detailed model with many textures and the size is more than 80MB.
我已经在 web worker 版本中尝试过 objloader
,但是除了单个纹理之外,纹理没有被应用.
I have tried objloader
with the web worker version but the textures are not getting applied, except for a single texture.
您能否建议我如何在不冻结浏览器的情况下进行处理?
Could you advise how I can go about this without freezing the browser?
推荐答案
WWObjLoader2 中的纹理应用问题现在由作者解决.请在 https://github.com/kaisalmen/WWOBJLoader/issues/14.Webworker 解决方案适用于正确应用的纹理
The texture application issue in WWObjLoader2 is now resolver by the author . Please find details at https://github.com/kaisalmen/WWOBJLoader/issues/14. Webworker solution worked with textures applied correctly
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