问题描述
F#中的当前函数.我得到的一点是,传递参数的子集会产生带有预设的函数.我只是想知道传递所有参数是否有所不同.例如:
let addTwo x y = x + y
let incr a = addTwo 1
let added = addTwo 2 2
incr
是带有一个参数的函数.added
是int还是函数?我可以想象一个实现,其中仅在使用时才懒惰地评估添加"(如打开盒子的施罗丁格的猫).是否可以保证何时执行添加操作?
F#是一种急切求值的语言,因此,像addTwo 2 2
这样的表达式将立即被求值为int
类型.
addTwo 2 2
这样的表达式在需要该值之前不会被求值.不过,表达式的类型仍将是单个整数.即使这样,这种表达式尽管很懒惰,也不能被认为是一个函数.在Haskell中,这种未经评估的表达式称为 thunk .这基本上只是意味着尚未评估的任意复杂的表达式".Curried functions in F#. I get the bit where passing in a subset of parameters yields a function with presets. I just wondered if passing all of the parameters is any different. For example:
let addTwo x y = x + y
let incr a = addTwo 1
let added = addTwo 2 2
incr
is a function taking one argument.Is added
an int or a function? I can imagine an implementation where "added" is evaluated lazily only on use (like Schroedinger's Cat on opening the box). Is there any guarantee of when the addition is performed?
F# is an eagerly evaluated language, so an expression like addTwo 2 2
will immediately be evaluated to a value of the int
type.
Haskell, by contrast, is lazily evaluated. An expression like addTwo 2 2
will not be evaluated until the value is needed. The type of the expression would still be a single integer, though. Even so, such an expression is, despite its laziness, not regarded as a function; in Haskell, such an unevaluated expression is called a thunk. That basically just means 'an arbitrarily complex expression that's not yet evaluated'.
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