问题描述
我有一部分代码包含以下功能:
void键盘(int键)
{
开关(键){
case GLFW_KEY_A:m_controlState | = TDC_LEFT;打破;
case GLFW_KEY_D:m_controlState | = TDC_RIGHT;打破;
case GLFW_KEY_W:m_controlState | = TDC_UP;打破;
case GLFW_KEY_S:m_controlState | = TDC_DOWN;打破;
默认值:Test :: Keyboard(key);
}
}
void KeyboardUp(int key)
{
switch(key){
case GLFW_KEY_A:m_controlState& =〜 TDC_LEFT;打破;
case GLFW_KEY_D:m_controlState& =〜TDC_RIGHT;打破;
case GLFW_KEY_W:m_controlState& =〜TDC_UP;打破;
case GLFW_KEY_S:m_controlState& =〜TDC_DOWN;打破;
默认值:Test :: Keyboard(key);
}
}
我知道开关盒是什么,但我不明白这些部分的作用。
m_controlState | = TDC_LEFT
m_controlState& =〜TDC_LEFT
m_controlState是一个整数。
有人可以解释这些部分如何用输入值作为示例,结果会很好。
我也应该解释一下这些运算符的工作方式和用法。
m_controlState用作标志,这意味着它以二进制形式包含按下了哪些键。
例如,如果tds常量的值选择如下:
TDS_LEFT = 0x00001
TDS_RIGH = 0x01<< 2 = 0x00010
TDS_UP = 0x01<< 3 = 0x00100
TDS_DOWN = 0x01<< 4 = 0x01000
然后,您可以在单个整数中存储设置了哪些选项的信息。为此,您只需要检查每个设置对应的位是1还是0。
因此要设置TDS_LEFT选项,必须将当前状态与0x00001进行或运算(即TDS_LEFT),因此在代码中
m_controlState = m_controlState | TDS_LEFT
与
<$ p相同$ p>
m_controlState | = TDS_LEFT。
要取消设置TDS_LEFT选项,您必须将其与〜TDS_LEFT进行与操作。因此
m_controlState = m_controlState& 〜TDS_LEFT
与以下内容相同:
m_controlState& =〜TDS_LEFT
您还可以检查:。
希望情况会更清楚。
I have a part of code that contains the following functions:
void Keyboard(int key)
{
switch (key) {
case GLFW_KEY_A: m_controlState |= TDC_LEFT; break;
case GLFW_KEY_D: m_controlState |= TDC_RIGHT; break;
case GLFW_KEY_W: m_controlState |= TDC_UP; break;
case GLFW_KEY_S: m_controlState |= TDC_DOWN; break;
default: Test::Keyboard(key);
}
}
void KeyboardUp( int key)
{
switch (key) {
case GLFW_KEY_A: m_controlState &= ~TDC_LEFT; break;
case GLFW_KEY_D: m_controlState &= ~TDC_RIGHT; break;
case GLFW_KEY_W: m_controlState &= ~TDC_UP; break;
case GLFW_KEY_S: m_controlState &= ~TDC_DOWN; break;
default: Test::Keyboard(key);
}
}
I know what a switch case is but i dont understand what these parts do.
m_controlState |= TDC_LEFT
m_controlState &= ~TDC_LEFT
m_controlState is an int. The GFLW_KEY's also refere to an int value.
Could someone explain what these parts do an example with input values and results would be nice.
Also I think it should be explained what these operators do and are used this way.
m_controlState serves as flags, which means it contains in binary form which of the keys are pressed.For example if the values of tds constants are chosed like this:
TDS_LEFT = 0x00001
TDS_RIGH = 0x01 << 2 = 0x00010
TDS_UP = 0x01 << 3 = 0x00100
TDS_DOWN = 0x01 << 4 = 0x01000
Then in single integer you can store information which options are set. To do that you just have to check if bit that corresponds on each setting is 1 or 0.
So to set TDS_LEFT option, you have to OR the current state with 0x00001( which is TDS_LEFT), so in code
m_controlState = m_controlState | TDS_LEFT
which is the same as
m_controlState |= TDS_LEFT.
To unset TDS_LEFT option you have to AND it with ~TDS_LEFT. So
m_controlState = m_controlState & ~TDS_LEFT
which is the same as:
m_controlState &= ~TDS_LEFT
You can also check: How to use enums as flags in C++?.Hope that makes it clearer.
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