本文介绍了如何转换IntPtr的/诠释到Socket?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我想转换为message.WParam插座。
I want to convert message.WParam to Socket.
protected override void WndProc(ref Message m)
{
if (m.Msg == Values.MESSAGE_ASYNC)
{
switch (m.LParam.ToInt32())
{
case Values.FD_READ:
WS2.Receive(m.WParam);
case Values.FD_WRITE: break;
default: break;
}
}
else
{
base.WndProc(ref m);
}
}
public class WS2
{
public static void Receive(IntPtr sock)
{
Socket socket = sock;
}
}
如何将IntrPtr(袜子)转换插座等等我可以调用接收()?
How to convert the IntrPtr(sock) to Socket so I can call Receive()?
推荐答案
由于Socket类创建并管理自己的私人套接字句柄你不能做到这一点。从理论上讲,你可以使用一些邪恶的反射侧框的套接字句柄插入插座的私人领域,但是这是一个总的黑客,我不会做。
You can't do it because the Socket class creates and manages its own private socket handle. In theory you could use some evil reflection to jamb your socket handle into a private field of a Socket but that's a total hack and I wouldn't do it.
给定一个有效的套接字句柄,您可以通过p / Invoke的调用Win32 recv函数,这样接收数据:
Given a valid socket handle, you can receive data by calling the Win32 recv function via P/Invoke, like this:
[DllImport("ws2_32.dll")]
extern static int recv([In] IntPtr socketHandle, [In] IntPtr buffer,
[In] int count, [In] SocketFlags socketFlags);
/// <summary>
/// Receives data from a socket.
/// </summary>
/// <param name="socketHandle">The socket handle.</param>
/// <param name="buffer">The buffer to receive.</param>
/// <param name="offset">The offset within the buffer.</param>
/// <param name="size">The number of bytes to receive.</param>
/// <param name="socketFlags">The socket flags.</param>
/// <exception cref="ArgumentException">If <paramref name="socketHandle"/>
/// is zero.</exception>
/// <exception cref="ArgumentNullException">If <paramref name="buffer"/>
/// is null.</exception>
/// <exception cref="ArgumentOutOfRangeException">If the
/// <paramref name="offset"/> and <paramref name="size"/> specify a range
/// outside the given buffer.</exception>
public static int Receive(IntPtr socketHandle, byte[] buffer, int offset,
int size, SocketFlags socketFlags)
{
if (socketHandle == IntPtr.Zero)
throw new ArgumentException("socket");
if (buffer == null)
throw new ArgumentNullException("buffer");
if (offset < 0 || offset >= buffer.Length)
throw new ArgumentOutOfRangeException("offset");
if (size < 0 || offset + size > buffer.Length)
throw new ArgumentOutOfRangeException("size");
unsafe
{
fixed (byte* pData = buffer)
{
return Recv(socketHandle, new IntPtr(pData + offset),
size, socketFlags);
}
}
}
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