问题描述
我正在制作一个应用程序,它有一个计数器和一个表示剩余时间的进度条,所以如果计数器达到其 50%,则进度条值为 50.到目前为止一切顺利,我制作了一个计数器总数的进度条动画然后开始.
im making an app who have a counter and a progressbar representing the time left, so if the counter reaches its 50%, the progressbar value is 50. So far so good, I make a progressbar animation of counter total and go.
我的问题是:如何使进度条变粗?线路本身太小,我的应用程序的主要吸引力"是进度条,我想让它变大.我必须制作模板并使用另一个控件吗?(就像在视觉上使用矩形一样).我尝试将进度条更改为矩形,但我不知道如何填充矩形的 60%(例如).
My question is: How can I make the progressbar thicker? The line itself is too small and the "principal attraction" of my app is the progressbar and I want to make it bigger. Have I to make a template and using another control? (Like using a rectangle visually). I tried changing the progressbar to a rectangle but I don't know how to fill the 60% (e.g) of the rectangle.
有什么想法吗?谢谢!
推荐答案
这可以在进度条的样式中完成.
This can be done in the progress bar's style.
在默认进度条的样式中,您需要
In the default progress bar's style, you need to
- 为 ProgressBar 样式添加高度,说 30.
- 增加两个矩形的高度ProgressBarTrack 和ProgressBarIndicator 到 24.它们是在 ProgressBar 的 ControlTemplate 中.
- 增加高度HorizontalThumb 到 24.它在里面PhoneProgressBarSliderStyle.
- 在 PhoneProgressBarSliderThumb 中ControlTemplate,同时增加矩形的宽度和高度为 24.
这里是所有样式以防万一.:)
Here is all styles just in case.:)
<ControlTemplate x:Key="PhoneProgressBarSliderThumb" TargetType="Thumb">
<Rectangle Fill="{TemplateBinding Foreground}" Height="24" IsHitTestVisible="False" Width="24"/>
</ControlTemplate>
<Style x:Key="PhoneProgressBarSliderStyle" TargetType="Slider">
<Setter Property="Maximum" Value="3000"/>
<Setter Property="Minimum" Value="0"/>
<Setter Property="Value" Value="0"/>
<Setter Property="Opacity" Value="0"/>
<Setter Property="IsTabStop" Value="False"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Slider">
<Grid IsHitTestVisible="False">
<Grid x:Name="HorizontalTemplate">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<RepeatButton x:Name="HorizontalTrackLargeChangeDecreaseRepeatButton" Grid.Column="0" Height="0" Template="{x:Null}"/>
<Thumb x:Name="HorizontalThumb" Grid.Column="1" Foreground="{TemplateBinding Foreground}" Height="24" IsTabStop="False" Template="{StaticResource PhoneProgressBarSliderThumb}"/>
<RepeatButton x:Name="HorizontalTrackLargeChangeIncreaseRepeatButton" Grid.Column="2" Height="0" Template="{x:Null}"/>
</Grid>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="ProgressBarStyle1" TargetType="ProgressBar">
<Setter Property="Height" Value="30"/>
<Setter Property="Foreground" Value="{StaticResource PhoneAccentBrush}"/>
<Setter Property="Background" Value="{StaticResource PhoneAccentBrush}"/>
<Setter Property="Maximum" Value="100"/>
<Setter Property="IsHitTestVisible" Value="False"/>
<Setter Property="Padding" Value="{StaticResource PhoneHorizontalMargin}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ProgressBar">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Determinate"/>
<VisualState x:Name="Indeterminate">
<Storyboard Duration="00:00:04.4" RepeatBehavior="Forever">
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="IndeterminateRoot">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="DeterminateRoot">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="Value" Storyboard.TargetName="Slider1">
<EasingDoubleKeyFrame KeyTime="00:00:00.5" Value="1000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseOut" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="2000"/>
<EasingDoubleKeyFrame KeyTime="00:00:02.5" Value="3000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseIn" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.2" Storyboard.TargetProperty="Value" Storyboard.TargetName="Slider2">
<EasingDoubleKeyFrame KeyTime="00:00:00.5" Value="1000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseOut" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="2000"/>
<EasingDoubleKeyFrame KeyTime="00:00:02.5" Value="3000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseIn" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetProperty="Value" Storyboard.TargetName="Slider3">
<EasingDoubleKeyFrame KeyTime="00:00:00.5" Value="1000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseOut" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="2000"/>
<EasingDoubleKeyFrame KeyTime="00:00:02.5" Value="3000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseIn" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.6" Storyboard.TargetProperty="Value" Storyboard.TargetName="Slider4">
<EasingDoubleKeyFrame KeyTime="00:00:00.5" Value="1000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseOut" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="2000"/>
<EasingDoubleKeyFrame KeyTime="00:00:02.5" Value="3000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseIn" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.8" Storyboard.TargetProperty="Value" Storyboard.TargetName="Slider5">
<EasingDoubleKeyFrame KeyTime="00:00:00.5" Value="1000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseOut" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="2000"/>
<EasingDoubleKeyFrame KeyTime="00:00:02.5" Value="3000">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode="EaseIn" Exponent="1"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Slider1">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.2" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Slider2">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Slider3">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.6" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Slider4">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.8" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Slider5">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid x:Name="DeterminateRoot" Margin="{TemplateBinding Padding}" Visibility="Visible">
<Rectangle x:Name="ProgressBarTrack" Fill="{TemplateBinding Background}" Height="24" Opacity="0.1"/>
<Rectangle x:Name="ProgressBarIndicator" Fill="{TemplateBinding Foreground}" HorizontalAlignment="Left" Height="24"/>
</Grid>
<Border x:Name="IndeterminateRoot" Margin="{TemplateBinding Padding}" Visibility="Collapsed">
<Grid>
<Slider x:Name="Slider1" Foreground="{TemplateBinding Foreground}" Style="{StaticResource PhoneProgressBarSliderStyle}"/>
<Slider x:Name="Slider2" Foreground="{TemplateBinding Foreground}" Style="{StaticResource PhoneProgressBarSliderStyle}"/>
<Slider x:Name="Slider3" Foreground="{TemplateBinding Foreground}" Style="{StaticResource PhoneProgressBarSliderStyle}"/>
<Slider x:Name="Slider4" Foreground="{TemplateBinding Foreground}" Style="{StaticResource PhoneProgressBarSliderStyle}"/>
<Slider x:Name="Slider5" Foreground="{TemplateBinding Foreground}" Style="{StaticResource PhoneProgressBarSliderStyle}"/>
</Grid>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
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