本文介绍了位图的android噪声的影响的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我写一些功能上添加位图噪声的影响。我发现了类似的问题:添加隔音效果到绘图
I am writing some function to add noise effect on bitmap. I found similar question: Add noise effect to a drawing
位图outputBitmap = Bitmap.createBitmap(bitmap.getWidth(),bitmap.getHeight(),Bitmap.Config.ARGB_8888);
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader (bitmap, TileMode.REPEAT, TileMode.REPEAT);
Paint paint = new Paint();
paint.setShader(shader);
Canvas c = new Canvas(outputBitmap);
c.drawBitmap(bitmap, 0, 0, paint);
我应该如何添加颜色过滤器得到这样的结果?你能提供somple code?
How should i add color filter to get such a result? Could you provide somple code?
推荐答案
我建议使用这种code。
i suggested that use this code.
public static final int COLOR_MIN = 0x00;
public static final int COLOR_MAX = 0xFF;
public static Bitmap applyFleaEffect(Bitmap source) {
// get image size
int width = source.getWidth();
int height = source.getHeight();
int[] pixels = new int[width * height];
// get pixel array from source
source.getPixels(pixels, 0, width, 0, 0, width, height);
// a random object
Random random = new Random();
int index = 0;
// iteration through pixels
for(int y = 0; y < height; ++y) {
for(int x = 0; x < width; ++x) {
// get current index in 2D-matrix
index = y * width + x;
// get random color
int randColor = Color.rgb(random.nextInt(COLOR_MAX),
random.nextInt(COLOR_MAX), random.nextInt(COLOR_MAX));
// OR
pixels[index] |= randColor;
}
}
// output bitmap
Bitmap bmOut = Bitmap.createBitmap(width, height, source.getConfig());
bmOut.setPixels(pixels, 0, width, 0, 0, width, height);
return bmOut;
}
的欢迎。
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