本文介绍了OpenCV-Ransac装配线的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
使用OpenCV使用Ransac拟合图像中的一组点的最佳或最有效方法是什么?
What's the best and most efficient way to fit one or more good lines using Ransac with a set of points in an image using OpenCV?
Ransac是拟合线条的最有效方法吗?
Ransac is the most efficient way to fit a line?
推荐答案
RANSAC并不是最有效的方法,但是对于许多离群值来说更好.这是使用opencv的方法:
RANSAC is not the most efficient but it is better for a large number of outliers. Here is how to do it using opencv:
有用的结构-
struct SLine
{
SLine():
numOfValidPoints(0),
params(-1.f, -1.f, -1.f, -1.f)
{}
cv::Vec4f params;//(cos(t), sin(t), X0, Y0)
int numOfValidPoints;
};
用于拟合成功配对的最小二乘总数
Total Least squares used to make a fit for a successful pair
cv::Vec4f TotalLeastSquares(
std::vector<cv::Point>& nzPoints,
std::vector<int> ptOnLine)
{
//if there are enough inliers calculate model
float x = 0, y = 0, x2 = 0, y2 = 0, xy = 0, w = 0;
float dx2, dy2, dxy;
float t;
for( size_t i = 0; i < nzPoints.size(); ++i )
{
x += ptOnLine[i] * nzPoints[i].x;
y += ptOnLine[i] * nzPoints[i].y;
x2 += ptOnLine[i] * nzPoints[i].x * nzPoints[i].x;
y2 += ptOnLine[i] * nzPoints[i].y * nzPoints[i].y;
xy += ptOnLine[i] * nzPoints[i].x * nzPoints[i].y;
w += ptOnLine[i];
}
x /= w;
y /= w;
x2 /= w;
y2 /= w;
xy /= w;
//Covariance matrix
dx2 = x2 - x * x;
dy2 = y2 - y * y;
dxy = xy - x * y;
t = (float) atan2( 2 * dxy, dx2 - dy2 ) / 2;
cv::Vec4f line;
line[0] = (float) cos( t );
line[1] = (float) sin( t );
line[2] = (float) x;
line[3] = (float) y;
return line;
}
实际的RANSAC
SLine LineFitRANSAC(
float t,//distance from main line
float p,//chance of hitting a valid pair
float e,//percentage of outliers
int T,//number of expected minimum inliers
std::vector<cv::Point>& nzPoints)
{
int s = 2;//number of points required by the model
int N = (int)ceilf(log(1-p)/log(1 - pow(1-e, s)));//number of independent trials
std::vector<SLine> lineCandidates;
std::vector<int> ptOnLine(nzPoints.size());//is inlier
RNG rng((uint64)-1);
SLine line;
for (int i = 0; i < N; i++)
{
//pick two points
int idx1 = (int)rng.uniform(0, (int)nzPoints.size());
int idx2 = (int)rng.uniform(0, (int)nzPoints.size());
cv::Point p1 = nzPoints[idx1];
cv::Point p2 = nzPoints[idx2];
//points too close - discard
if (cv::norm(p1- p2) < t)
{
continue;
}
//line equation -> (y1 - y2)X + (x2 - x1)Y + x1y2 - x2y1 = 0
float a = static_cast<float>(p1.y - p2.y);
float b = static_cast<float>(p2.x - p1.x);
float c = static_cast<float>(p1.x*p2.y - p2.x*p1.y);
//normalize them
float scale = 1.f/sqrt(a*a + b*b);
a *= scale;
b *= scale;
c *= scale;
//count inliers
int numOfInliers = 0;
for (size_t i = 0; i < nzPoints.size(); ++i)
{
cv::Point& p0 = nzPoints[i];
float rho = abs(a*p0.x + b*p0.y + c);
bool isInlier = rho < t;
if ( isInlier ) numOfInliers++;
ptOnLine[i] = isInlier;
}
if ( numOfInliers < T)
{
continue;
}
line.params = TotalLeastSquares( nzPoints, ptOnLine);
line.numOfValidPoints = numOfInliers;
lineCandidates.push_back(line);
}
int bestLineIdx = 0;
int bestLineScore = 0;
for (size_t i = 0; i < lineCandidates.size(); i++)
{
if (lineCandidates[i].numOfValidPoints > bestLineScore)
{
bestLineIdx = i;
bestLineScore = lineCandidates[i].numOfValidPoints;
}
}
if ( lineCandidates.empty() )
{
return SLine();
}
else
{
return lineCandidates[bestLineIdx];
}
}
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