本文介绍了SDL2窗口不显示的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我试图在Visual Studio 2015中使用SDL2打开一个窗口.我已经在代码中设置了一个.bmp图像,以显示在窗口中的屏幕上,但是当我运行代码时,程序返回0并关闭没有窗户. .bmp图像位于项目文件夹中.您如何显示窗口?
I'm trying to open a window with SDL2 in visual studio 2015. I've set a .bmp image in my code to display to the screen in a window, but when I run my code the program returns 0 and closes without a window. The .bmp image is in the project folder. How do you display the window?
#include <SDL.h>
#include <iostream>
int main(int argc, char* args[])
{
SDL_Window *window = nullptr;
SDL_Surface *windowSurface = nullptr;
SDL_Surface *imageSurface = nullptr;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
std::cout << "Game Initialization error: " << SDL_GetError() << std::endl;
{
window = SDL_CreateWindow("Contrast Beta 0.0.1", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 920, SDL_WINDOW_HIDDEN | SDL_WINDOW_FULLSCREEN);
if (window == NULL)
std::cout << "Window Creation Failed, Error: " << SDL_GetError() << std::endl;
else
{
//Window Created
windowSurface = SDL_GetWindowSurface(window);
imageSurface = SDL_LoadBMP("Background.bmp");
if (imageSurface == NULL)
std::cout << "Error loading background: " << SDL_GetError() << std::endl;
else
{
SDL_BlitSurface(imageSurface, NULL, windowSurface, NULL);
SDL_UpdateWindowSurface(window);
SDL_Delay(2000);
}
}
}
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
推荐答案
删除SDL_WINDOW_HIDDEN
;就是这样.
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