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问题描述
我有一个应用程序,我通常运行Nvidia显卡。我想我会尝试在Sandy Bridge Intel HD Graphics 3000上运行它。
I have an application which I usually run on Nvidia graphics card. I thought I'd try running it on the Sandy Bridge Intel HD Graphics 3000.
但是,当我在intel硬件上运行时,我得到一个framebuffer not complete 从以下初始化代码:
However, when I'm running on the intel hardware I get an "framebuffer not complete" from the following initialization code:
glGenFramebuffers(1, &fbo_);
glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_);
glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
glDisable(GL_MULTISAMPLE_ARB);
// Error: "the object bound to FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
推荐答案
你需要()。
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